The name of the game now appears at the top of every inn table. On wider windows it sits beside the controls; on narrower windows it gets a compact row of its own. Names are localized in both pixel and high legibility text modes.

Table games and text
- Fixed an error when leaving a table game with the mouse. Leaving and resuming still preserve the voyage and table checkpoint.
- Fixed table sound effects and deferred high legibility fonts failing to load from embedded game directories.
- Corrected localization checks for diplomatic country lists, envoy names, compact achievement progress and historical-battle actions.
- Kept complete downloadable license notices out of the in-game credits scroll, while preserving them in the download.
City scenes and navigation
- Reduced repeated image-pixel reads when preparing city buildings, making the first city render faster without changing the artwork.
- Improved short river approaches so NPC ships can finish a clear, navigable route instead of repeatedly replanning near its endpoint.
- Corrected local-to-world handoffs when an offscreen ship's chart tile is no longer available. Visible ships remain under local navigation.
- Added a drawn-water check to offshore movement so coarse tile clearance cannot send a ship into a blocked part of the shoreline.
These fixes apply to the full game and the Mediterranean demo. Thank you for the reports that helped find them!