General Fixes & Improvements
Attack and raid dispatch screens now show an exact server-based UTC arrival time.
Arrival timestamps remain stable while changing fleet composition and correctly respect Combined Assault convoy timing.
Moon attacks and raids now receive proper fuel and travel-time estimates.
Sensor Phalanx timestamps and station vulnerability windows are now consistently displayed in UTC.
Galactic Highway routing has been corrected:
Players may use their own Jump Gates as both network entry and exit points.
Personal gate networks work even without an alliance.
Alliance gates remain available when the research permits them.
Moon and local-orbit distances are now included correctly in ETA and fuel calculations.
Fuel reduction stacking has been standardized across fleet activities. Fuel costs cannot fall below 20% of the base cost, and dispatch estimates now follow the same rule as actual missions.
Carrier hangar assignments are now available when dispatching a fleet to collect a beacon.
Permanent bonuses from active Transcended Artifacts are now included in displayed ship statistics.
Transcended Artifact lifecycle has been clarified and corrected:
Activation takes 12 hours.
Activation does not consume the artifact's normal resource or energy cost.
Once activated, the bonus remains active until manually disabled.
A disabled Transcended Artifact may be activated again.
Transcended Artifacts cannot be traded, transferred, discarded, or consumed as materials.
Ordinary active artifacts may be destroyed early, with a confirmation warning.
Additional recovery safeguards were added for interrupted fleet and combat jobs.
I’m finishing up the changes for the beta server testing. I’m hoping the large-scale testing will start on Thursday :)