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Nexus LegacyNewsPatch Notes 29.08.2026: Fleet Timing, Lunar Colonization & Shipyard Improvement
Game update

Patch Notes 29.08.2026: Fleet Timing, Lunar Colonization & Shipyard Improvement

Nexus Legacy · published 29 Aug 2026, 17:10 UTC

All newsPlayers around this dateRead on Steam

Shipyard

  • Added ship search by name.

  • Added filters for Combat, Utility, Recon and Special ships.

  • Added an Available only filter.

  • If workers are assigned to buildings but are needed as ship crew, the Shipyard now offers to reassign them before construction.

  • Workers can be released proportionally or adjusted manually.

  • The interface clearly warns when workforce reassignment will reduce production or energy bonuses.

  • New Shipyard controls are localized across supported languages.

Lunar Colonization

  • Lunar Shuttles now launch as actual fleet missions instead of colonizing moons instantly.

  • Moon colonization now uses travel time, fuel, range and a fleet slot.

  • The moon is claimed when the Lunar Shuttle arrives.

  • Lunar Shuttle flights are now visible on the Galaxy Map.

Fleet and Combat Timing

  • Returning fleets are now docked according to their actual ETA, even when background processing is briefly delayed.

  • Fleets that returned before an attack’s scheduled arrival will correctly participate in the defense.

  • Fixed several race conditions involving simultaneous fleet returns, dispatches and recalls.

Combined Assaults

  • Recalling a slower participant can no longer make a Combined Assault arrive immediately.

  • Removing ships from a convoy no longer moves its previously announced attack time forward.

Station Espionage

  • Station counter-espionage now depends on actual scouts belonging to the defending alliance.

  • Empty stations can no longer counter Spy Probes using nonexistent defenders.

Cosmetics

  • Added the new Orange Dwarf ship livery collection, including ship cards and Galaxy Map sprites.

  • Orange Dwarf replaces Obsidian Eclipse in random drop pools on universes where cosmetic drops are enabled.

  • Random cosmetic drops are limited to two per account per UTC day.

Stability

  • Improved transaction safety for fleet dispatches, moon colonization, station operations and workforce reassignment.

  • Fixed several cases where delayed mission processing could show ships or resources in an outdated location.

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