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Nexus LegacyNewsPatch Notes 26.08.2026.
Game update

Patch Notes 26.08.2026.

Nexus Legacy · published 26 Aug 2026, 13:53 UTC

All newsPlayers around this dateRead on Steam

This update delivers a broad collection of gameplay fixes, interface improvements, and reliability changes.

Alliance Stations

  • The Station Storage view now shows which individual members have withdrawal access.

  • Long access lists are kept compact and can be expanded when needed.

  • Stored resources now change color when approaching or reaching capacity.

  • Resource tooltips show the current amount, maximum capacity, and fill percentage.

  • Cancelling a station capture by recalling enough Command Points to fall below the required minimum now identifies the responsible commander.

  • The cancellation is recorded in Alliance Events and included in the alliance notification.

  • Station capture lockout times are now formatted consistently.

  • Fleet Phalanx reports now include station system coordinates, making stations with identical names easier to distinguish.

Station Debris

  • Timed debris collectors arriving while a station battle is actively resolving.This resolves cases where carefully timed recyclers arrived during combat and collected nothing.

Moon Construction

  • Cancelling construction of a level-one building no longer leaves an invisible level-zero building behind.

  • Fully demolished moon buildings now release their slot correctly.

  • Existing orphaned level-zero building records will be cleaned up during migration.

  • The Moon interface now disables new construction when every available slot is occupied.

Wormholes

  • Universes without a dedicated Rift zone can now spawn C4 wormholes in Dead Space.

  • Wormhole reports now clearly distinguish damaged ships from destroyed ships.

  • Epic and Legendary C4 rewards have been improved to better reflect their difficulty.

Combat Simulator

  • Planetary defenses can now be configured for the defending side.

  • The simulator supports defense installations, Electronic Warfare Systems, Planetary Shields, building HP bonuses, and planetary defense research bonuses.

  • Battles can be simulated against planetary defenses even when no defending fleet is present.

  • Simulated reports now show defense levels, proper building images, localized names, and damage absorbed by the planetary shield.

Reports And Interface

  • Fleet cargo values shown on the overview are now normalized to whole units.

  • Alliance and station notifications have been updated across all supported languages.

Reliability

  • Automated logistics and mining-field replenishment now have improved health monitoring and recovery.

  • Server readiness monitoring can now detect stalled background workers and recover them automatically.

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