This update delivers a broad collection of gameplay fixes, interface improvements, and reliability changes.
The Station Storage view now shows which individual members have withdrawal access.
Long access lists are kept compact and can be expanded when needed.
Stored resources now change color when approaching or reaching capacity.
Resource tooltips show the current amount, maximum capacity, and fill percentage.
Cancelling a station capture by recalling enough Command Points to fall below the required minimum now identifies the responsible commander.
The cancellation is recorded in Alliance Events and included in the alliance notification.
Station capture lockout times are now formatted consistently.
Fleet Phalanx reports now include station system coordinates, making stations with identical names easier to distinguish.
Timed debris collectors arriving while a station battle is actively resolving.This resolves cases where carefully timed recyclers arrived during combat and collected nothing.
Cancelling construction of a level-one building no longer leaves an invisible level-zero building behind.
Fully demolished moon buildings now release their slot correctly.
Existing orphaned level-zero building records will be cleaned up during migration.
The Moon interface now disables new construction when every available slot is occupied.
Universes without a dedicated Rift zone can now spawn C4 wormholes in Dead Space.
Wormhole reports now clearly distinguish damaged ships from destroyed ships.
Epic and Legendary C4 rewards have been improved to better reflect their difficulty.
Planetary defenses can now be configured for the defending side.
The simulator supports defense installations, Electronic Warfare Systems, Planetary Shields, building HP bonuses, and planetary defense research bonuses.
Battles can be simulated against planetary defenses even when no defending fleet is present.
Simulated reports now show defense levels, proper building images, localized names, and damage absorbed by the planetary shield.
Fleet cargo values shown on the overview are now normalized to whole units.
Alliance and station notifications have been updated across all supported languages.
Automated logistics and mining-field replenishment now have improved health monitoring and recovery.
Server readiness monitoring can now detect stalled background workers and recover them automatically.