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The Good Dog: Chasing ShadowsNewsEarly Access Patch 1.0.9 - Beta Branch
Game update

Early Access Patch 1.0.9 - Beta Branch

The Good Dog: Chasing Shadows · published 3 Jun 2026, 22:17 UTC · build 23554790

All newsPlayers around this dateRead on Steam

Hello again, everyone!

Today's patch has been published to the public_beta branch. If you'd like to test out the new content, you can do so by right clicking the game in your Steam library, then Properties, then Game Versions & Betas, and then selecting the public_beta branch. After some testing, I will of course be releasing the patch on the main branch.

Additionally, in the next week or so, I will be releasing a preview of the game's next map! If you are a member of my Discord community, you may have already seen some sneak peaks of the new map, but if you aren't, here's a screenshot!

As always, thank you for your support and feedback. I'll see you soon with another update!

Features

  • Added Drone tool

    • Drone follows player around and has a permanent flashlight

    • Can be used to fight Wraiths more easily in solo matches

    • Drone collision is disabled for testing purposes

  • Added in-game bug/feedback report system using F7 key

  • Added in-game patch notes to main menu

  • Added current Build ID to menu headers for version checks

Balancing

  • Wraith values tweaked to account for the new Drone tool

    • Damage from light reduced (100 health points)

      • Drone light -> 8 points per second (12.5 seconds to kill)

      • Normal flashlight -> 5 points per second (20 seconds to kill)

      • Light sources can be stacked

    • Removed gradual healing effect when out of light beams

    • Base running speed increased very slightly

  • Increased number of starting flashlights to 4

  • Reduced fuse dispenser cooldown timer

    • 3 minutes -> 1.5 minutes

Fixes

  • Improved reliability of Fallen Dog evidence and collar spawns

  • Out-of-bounds "Go Home" pop-up will now display even with tutorials disabled in the settings

  • Fixed even more unexpected invisible walls

  • Tweaked color of grass on Forest to better match previous lighting changes

  • Removed some unused toggles in settings menu

  • Added tutorial pop-up text for Fallen Dog evidence

More from The Good Dog: Chasing Shadows

Other announcements

All news
Game update17 Aug 2026Early Access Patch 1.1.4Hello again, everyone! We've got another small bug-fixing patch today. The main fix included in this patch is a fix for the Fallen Dog evidence spawning system. Before, there was a rare chance that evidence wouldn't spawn correctly. To put it simply, I discovered that this was happening in very rare instances where there was technically space for an object to spawn, but there was part of a stat…Game update15 Aug 2026Early Access Patch 1.1.3Hello again, everyone! Today's patch is a smaller one that comes with some much needed fixes and changes. The main focus of this patch was a rework of the tutorial level. This has been an ongoing change, and it was nearly ready in time for Patch 1.1.2, but I decided to push it off a bit so I could focus on finishing the supplies overhaul. In many ways, the new tutorial level is the same as it a…In-game event13 Aug 2026Early Access Patch 1.1.2Hello again, everyone! Early Access Patch 1.1.2 is finally here! This patch includes an overhaul to the interaction system and Fetch mode's supplies system. In the original Fetch mode, there were only five supply items to find, with each contributing one point to the quota. Now, you will be able to find over 50 unique items, with more coming in the future! When an item spawns, it will be given…