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The Good Dog: Chasing ShadowsNewsEarly Access Patch 1.0.7
Game update

Early Access Patch 1.0.7

The Good Dog: Chasing Shadows · published 23 May 2026, 15:47 UTC · build 23378574

All newsPlayers around this dateRead on Steam

Hello everyone! After a week of visiting family, I am back to working on the game full-time. This patch contains mostly bug fixes, but I've thrown in something new that should be exciting and fun, too!

Fallen Dog

Patch 1.0.7 brings a new gameplay objective to Fetch, called Fallen Dog.

Those of you who played the new tutorial level will find this objective familiar. Using a brand new scent type in Scent Mode, investigate your territory to find evidence of your fallen dog companion's last known location. Fallen Dog scent trails will lead you to the general location of a piece of evidence, and your immediate area will need to be explored to find it. Here's a tip—evidence will glow yellow in Scent Mode!

Each collected piece of evidence will lead you to another, with up to three total pieces of evidence being required depending on your selected difficulty level. Eventually, you will be lead straight to the Fallen Dog's collar, which can be returned to the Collection Platform back home to complete your objective. Do you have what it takes to save your fallen companion?

With this objective, it will pay off to bring a friend—and maybe a flashlight, too. As with all updates, certain variables and quota amounts are subject to change, so don't hesitate to let me know if any changes I made are too difficult or too easy!

For the next patch, I am planning to incorporate a Kick system for the host in order to combat a few pesky trolls, as well as more bug fixes. As always, patch contents are subject to change! Thank you!

Full Patch Notes

  • New Fetch objected added: Fallen Dog

    • Use new scent type to find evidence of the Fallen Dog's location

    • Scent trails will lead to the evidence's general location

      • The evidence can be found somewhere nearby, and will glow yellow in Scent Mode

    • Each collected piece of evidence will lead to another, eventually leading to the Fallen Dog's collar

    • Returning the Fallen Dog's collar to the Collection Platform will revive it, completing the objective

  • Added icons for each Fetch objective to the Collection Platform's screen

    • Icons correspond to matching scent type icons

  • Added descriptions to Scent Type wheel

  • Fixed supply drops crates not appearing for non-host players

  • Fixed exploit where players would receive double the expected XP

  • Fixed issue where in-game friend list would duplicate entries

  • Fixed issue where certain meshes would appear invisible and could be walked through on Marsh

  • Removed an invisible wall blocking the Outpost door on Alpine

  • Fixed robot dog navigation issues on all maps

  • Fixed issue where swimming audio could be heard by all players, even from across the map

  • Fixed issue where some HUD elements became warped/stretched in multiplayer sessions

  • Fixed inconsistent unlock levels in the Progression Pass

  • Fixed inconsistent names and appearances of camouflage collars

More from The Good Dog: Chasing Shadows

Other announcements

All news
Game update17 Aug 2026Early Access Patch 1.1.4Hello again, everyone! We've got another small bug-fixing patch today. The main fix included in this patch is a fix for the Fallen Dog evidence spawning system. Before, there was a rare chance that evidence wouldn't spawn correctly. To put it simply, I discovered that this was happening in very rare instances where there was technically space for an object to spawn, but there was part of a stat…Game update15 Aug 2026Early Access Patch 1.1.3Hello again, everyone! Today's patch is a smaller one that comes with some much needed fixes and changes. The main focus of this patch was a rework of the tutorial level. This has been an ongoing change, and it was nearly ready in time for Patch 1.1.2, but I decided to push it off a bit so I could focus on finishing the supplies overhaul. In many ways, the new tutorial level is the same as it a…In-game event13 Aug 2026Early Access Patch 1.1.2Hello again, everyone! Early Access Patch 1.1.2 is finally here! This patch includes an overhaul to the interaction system and Fetch mode's supplies system. In the original Fetch mode, there were only five supply items to find, with each contributing one point to the quota. Now, you will be able to find over 50 unique items, with more coming in the future! When an item spawns, it will be given…