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Trading TownsNewsPatch Notes - 0.7.0
In-game event

Patch Notes - 0.7.0

Trading Towns · published 18 Sep 2025, 09:06 UTC

All newsPlayers around this dateRead on Steam

Changes

  • Reworked the whole game. Like with Patch 0.6, Patch 0.7 is more like an introduction and provides the foundation for future patches. Therefore, a lot of stuff is still missing and will be added later.

  • Houses now consume all items available and generate taxes based on them.

  • Houses now generate rent based on nearby appeal which can be increased with decor buildings like parks. Appeal is also needed for upgrades.

  • Added roads. Most buildings need a road connection to function.

  • Added a world generator. Now each world / map is unique.

  • Added minimap.

  • Reworked UI and added extra informations.

  • Reworked / removed recipe system. Each building now produces a single item.

  • Added a merchant. Items can be sold to the merchant and in later patches, blueprints, upgrades and artifacts can be bought.

  • Removed research panel. All things are moved to the merchant.

  • Reworked heroes. Each hero can now be summoned for free and freely adjusted. Also reworked hero stats to classic ones like STR, DEX and INT.

  • Added hero skills that cost mana.

  • Reworked dungeons. Now 4 heroes can be added to one and fight together.

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In-game event4 Sep 2026Patch Notes - 0.9.0Changes · Added mayors. Each one has different effects and passives that can be unlocked. · Changed Logistic Centers to Storages. Storages now store items that nearby buildings produce and also act as distributors. · Changed Town Center to Market. · Changed World Map. Traders now sell directly to other Towns unlocked in the World Map. · Changed Merchant. New buildings are now unlocked with prog…Major update3 Mar 2026Patch Notes - 0.8.0Changes · Reworked UI. · Improved visuals, added biomes and cliffs. · Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function. · You can now add items into the logistic center to improve performance of nearby buildings. · Production buildings can now be upgraded up to lvl 10. · Houses don't produce any income anymore. They now buy items from t…In-game event14 Nov 2025Patch Notes - 0.7.2Changes · Added world map where you can trade items with other towns. · Added bank to give / take loans. · Merchant doesn't trade with items anymore. · Removed merchant, tax office and other unique buildings and added their functionality as rewards for leveling up. · Added starting items. · Added hero camp in which heroes automatically fight nearby enemies. · Added new enemies, added rarity and…