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Cairns PlaytestNewspre-alpha 0.3.7: rusted knight, burn & slow
Game update

pre-alpha 0.3.7: rusted knight, burn & slow

Cairns Playtest · published 18 Sep 2025, 13:16 UTC · build 20028946

All newsPlayers around this dateRead on Steam

Dungeon

  • added rusted knight boss, a very tanky and slow summoner who can also buff its summons with cinder (explode on death) and rally (+damage)

  • mob aggro ai now factors continuity (current target), proximity, and damage received. this type of aggro is used in most melee mobs, including bosses and player summons

Items & Player Progression

  • fire mastery: ember, all fire spells, and all fire damage causes fire dot, respectively by skill level

  • cold mastery: ice bullet, all cold spells, and all cold damage causes slow, respectively by skill level

  • added skiller prefixes (+skill levels), comes in fixed-skill and all-random versions (very rng)

  • added rusted knight monster card:

    • mage ghost → now rusted knight, card, has raise, cinder, and rally

    • knight ghost → now valiant knight, job, 2h sword themed with spin attack plus more

  • summoned mobs no longer drop exp, gold, or items

  • improved drop scaling: item drop rates now increase with dungeon level

  • bosses now roll 10x on drops and get an extra drop table mostly for their monster card

UI Fixes

  • fixed player-summoned mobs not using green hp bars

  • fixed boss hp and status bar inconsistencies

  • skill tree ui: skill level display now has a darkened background to make it more readable

Planned for Next Patch

  • dungeon proper ending (level next dungeon ticket drops)

  • dungeon mob drop table, numbers, and scaling rebalance

More from Cairns Playtest

Other announcements

All news
Game update17 Sep 2026Alpha 0.4.7: Departure, 2Gameplay & Spells · added toggle sprint (adventurer) · added static debuff on lightning mastery (minus lightning resist on hit) · added visual effects on bounce (slime) on levels where it deals damage · fixed force push effects (e.g., kick) not being applied on dead targets · added downtime to ranged mobs AI, during which they will move around (less aggressive, more interactivity) Story & Map ·…Game update3 Sep 2026Alpha 0.4.6: Audio SetupAudio · added background tracks and ambiences for each map · added sfx for item & gold pickup · added footstep sounds UI · added volume sliders in options · always show point of interest names on the world map Fixes & Improvements · fixed target-cast spells not setting the target correctly · fixed hp bar occasional strange animations · minor localization changesGame update15 Jun 2026Alpha 0.4.5: Sky's MotionsRendering · added 6 new sets of armor assets. 3 of them added to droptables, and the other 3 added to a certain npc shop · improved player character rendering perspective and proportions · added cloth simulations on generic skirts and hairs · added cloth simulations on specific equipments · foot ik was turned on for all animations · improved animations and fading Gameplay & Spells · added a dea…