
added toggle sprint (adventurer)
added static debuff on lightning mastery (minus lightning resist on hit)
added visual effects on bounce (slime) on levels where it deals damage
fixed force push effects (e.g., kick) not being applied on dead targets
added downtime to ranged mobs AI, during which they will move around (less aggressive, more interactivity)
added decorations to the "sandy beach" map
updated the wake up on beach cutscene to use interactable dialogs
added decorations to the "goblin forest" map
rebalanced the optional theft mini boss fight at the entrance to the “goblin forest” map
added a special tile to the "origin forest" map
fixed cave entrances and stairs not clickable in some case