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Patch Notes - 0.3.1 · Trading Towns · SteamPeaks
Trading Towns
News
Patch Notes - 0.3.1
In-game event
Patch Notes - 0.3.1
Trading Towns
· published
14 Aug 2024, 00:06 UTC
All news
Players around this date
Read on Steam
Changes
Reworked and rebalanced items. Now only items of the same tier level can be combined with each other.
Heroes now only gather unique T1 materials from ruins.
You can now choose a random reward when you finish the 10th quest.
Artifacts and spells can no longer be obtained and will be reworked in later patches.
Added a few achievements for testing purposes.
Bugs
Fixed bug where unlocked mayors were not saved.
Fixed bug where unlocked hero slots remained after reset.
Fixed bug where unlocked resources remained after reset.
Fixed bug where extra building limits and storage space had no effect in the research tree.
Fixed administration building reload bug.
Fixed bug where setting minimum stock level had no effect.
Fixed bug where researched hero skills had no effect.
More from Trading Towns
Other announcements
All news
In-game event
4 Sep 2026
Patch Notes - 0.9.0
Changes · Added mayors. Each one has different effects and passives that can be unlocked. · Changed Logistic Centers to Storages. Storages now store items that nearby buildings produce and also act as distributors. · Changed Town Center to Market. · Changed World Map. Traders now sell directly to other Towns unlocked in the World Map. · Changed Merchant. New buildings are now unlocked with prog…
Major update
3 Mar 2026
Patch Notes - 0.8.0
Changes · Reworked UI. · Improved visuals, added biomes and cliffs. · Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function. · You can now add items into the logistic center to improve performance of nearby buildings. · Production buildings can now be upgraded up to lvl 10. · Houses don't produce any income anymore. They now buy items from t…
In-game event
14 Nov 2025
Patch Notes - 0.7.2
Changes · Added world map where you can trade items with other towns. · Added bank to give / take loans. · Merchant doesn't trade with items anymore. · Removed merchant, tax office and other unique buildings and added their functionality as rewards for leveling up. · Added starting items. · Added hero camp in which heroes automatically fight nearby enemies. · Added new enemies, added rarity and…