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Trading TownsNewsPatch Notes - 0.2.0
In-game event

Patch Notes - 0.2.0

Trading Towns · published 10 Jun 2024, 12:39 UTC

All newsPlayers around this dateRead on Steam

Changes

  • Added recipe book/system. Unlocked recipes are permanently saved.
  • Construction sites and building upgrades can now be destroyed and removing buildings should work smoother.
  • Added zoom. Might feel a bit buggy when zooming out, reason is the small map which will be increased in later patches.
  • You can now choose the background songs.
  • Heroes tasks can now be interrupted.
  • Buildings show now which resources/items are missing.
  • Added some extra informations like how much a hero gathers.
  • You can now see how much workforce/time a building needs to be constructed.
  • Increased max collectable platinum coins to 10000, mayor prices to 3500 and basic (shop)upgrade prices to 500.
  • Added tooltip to construction sites so you can see which building is being built.
  • Added tooltip to resource fields.

Bugs

  • Fixed bug where ruins could discover nearby tiles on load.
  • Fixed bug where artefact slots could not be used after selling one.
  • Fixed market lvl bug.
  • Fixed building limit and construction bug.
  • Fixed typos.
  • Fixed bug where new buildings wouldn't show level.
  • Fixed storage blue area bug.
  • Fixed hero bug where level had no effect on skills.
  • Fixed special resource fields bug. Now they can be unlocked and used.
More from Trading Towns

Other announcements

All news
In-game event4 Sep 2026Patch Notes - 0.9.0Changes · Added mayors. Each one has different effects and passives that can be unlocked. · Changed Logistic Centers to Storages. Storages now store items that nearby buildings produce and also act as distributors. · Changed Town Center to Market. · Changed World Map. Traders now sell directly to other Towns unlocked in the World Map. · Changed Merchant. New buildings are now unlocked with prog…Major update3 Mar 2026Patch Notes - 0.8.0Changes · Reworked UI. · Improved visuals, added biomes and cliffs. · Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function. · You can now add items into the logistic center to improve performance of nearby buildings. · Production buildings can now be upgraded up to lvl 10. · Houses don't produce any income anymore. They now buy items from t…In-game event14 Nov 2025Patch Notes - 0.7.2Changes · Added world map where you can trade items with other towns. · Added bank to give / take loans. · Merchant doesn't trade with items anymore. · Removed merchant, tax office and other unique buildings and added their functionality as rewards for leveling up. · Added starting items. · Added hero camp in which heroes automatically fight nearby enemies. · Added new enemies, added rarity and…