Patch Notes - New Perks, Enemy Telegraphs, Boss Updates, and Run Flow Improvements
New Features
- Meteor Shower - New Fireball perk that calls meteors down on enemies in front of you.
- Hellish Rebuke Rework - Now periodically emits an expanding ring of fire that damages, burns, and knocks back enemies.
- Enemy Spawn Telegraphs - Regular ground enemies now display a synchronized warning effect before spawning, giving players time to react. Final bosses, bombers, and flying enemies retain their immediate spawn behavior.
- Procedural Floor Completion Screen - Completed floors now show a dedicated summary before route selection, with options to continue the run or return to the Hub.
- Fresh Mission Retry - Retrying a failed run now reloads the gameplay scene cleanly and resets run-scoped player state.
- Procedural Route Shop Updates - Shop cards now show perk rarity, descriptions, prices, credit status, purchased state, and purchase feedback.
- Route Shop Filtering - Operative skill upgrades are no longer offered in the route shop, keeping its inventory focused on run upgrades.
- Quickdash - Added a dash-focused perk that reduces dash cooldown by 0.45 seconds per stack.
Combat and Enemy Updates
- Brood Titan Quake Update - Added a directional rolling approach and leap-to-slam follow-up, with clearer telegraphs, improved obstacle handling, and updated attack timing.
- Reactor Run Enemy Scaling - Enemy movement speed and attack timing can now be tuned per enemy and per run profile.
- Directional Flanker Lunges - Flanker enemies can now commit to longer directional lunges with improved collision and impact handling.
- Interceptor Dash Improvements - Improved dash collision, player hit detection, and dash stopping behavior.
- Knockback and Projectile Impact Polish - Expanded knockback direction handling and improved projectile spawn positioning for ability and perk effects.
- Speed Boost Movement Polish - Speed boosts now also improve movement acceleration and air-control response.
- Spear Warden Tuning - Increased throw wind-up time and made retrieving the thrown spear more forgiving.
Bug Fixes and Polish
- Improved enemy pathfinding around generated slime containers so their floor footprints properly block navigation.
- Improved procedural shop controller and keyboard/controller navigation behavior.
- Updated the Settings menu layout for better readability and added a visible build version.
- Added a dedicated Exit Settings action and confirmation prompt before quitting the game.
- Improved Settings menu controller navigation and modal focus handling.