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Kaironia DemoEventsKaironia 0.1.6: Combat Cores, Item Automation & The Drowned Bellkeeper
In-game event

Kaironia 0.1.6: Combat Cores, Item Automation & The Drowned Bellkeeper

Kaironia Demo · published 7 Sep 2026, 15:15 UTC

All eventsPlayers around this dateRead on Steam

Kaironia 0.1.6 is now live.

NEW CONTENT

COMBAT CORES

Equip combat cores from Rifting to add passive bonuses and special attacks to your combat setup.

- Added Echo, Cascade, Momentum, Rupture, and Fracture cores.

- Upgrade cores with Temporal Dust or exchange Core Fragments for your choice.

- Arm a special through the core orb, or enable Auto Special.

- Specials can be armed while charging and fire when enough charge is available.

- Cores switch with equipment loadouts; switching clears their charge.

- Core tooltips explain each rank's effects, activation chances, and charge costs.

ITEM AUTOMATION

Automatically bank or sell new rewards while keeping the supplies you need.

- Set inventory reserves and optional bank reserves before selling surplus.

- Start with three rules and buy additional slots at banks.

- Drag inventory items into empty rules to configure them.

- Pause individual rules or all automation.

- Open Item Automation at a bank or by right-clicking the Inventory tab.

- Automation also applies to Chronoburst rewards.

THE DROWNED BELLKEEPER

Challenge a new regional boss in the Soggy Fens, where failed rituals flood the arena.

- Dodge repeated bell slams, waves, and thrown clappers.

- Interrupt three flooding rituals to preserve dry ground and create openings to attack.

- Earn Clappers toward equipment, a Curio, cosmetics, supplies, and a pet.

- Three solo clears unlock automated hunts.

- Find the dedicated entrance under Boss Entrances on the World Map.

THE BLACKWATER PASSAGE — FULL GAME

Rebuild Orrin's ferry to unlock permanent travel between Fenwatch and Drowned Bay Isle.

- Gather Brineglass and oysters on the island.

- Added Brineglass bulk Leystone recipes.

- Ferry crossings show your traveler aboard the boat.

MORE ADDITIONS

- Added six waypoint flag families with unlockable color collections to Temporal Requisitions.

- Pin equipment loadouts to the Quick Bar, including for use during combat.

- Added Rift intensity controls for arrival speed, starting creatures, and active creatures.

ERRATA TRAILS

Casefiles now offer more varied assignments, clearer directions, and easier access to each lead.

- Added landmark clues, activities, deliveries, equipment checks, and item-use jobs.

- New cases contain three Routine, four Restricted, or five Impossible steps.

- Assignments are fixed when a case is opened.

- Routine cases stay within demo content, including on full-game accounts.

- Existing Routine cases may show different activities after updating.

- Search and dig steps use larger areas with hot/cold guidance.

- Casefiles and trackers provide lead actions and maps of the relevant area.

- Equipment checks complete automatically.

- Completed leads play a sound and highlight the carried casefile or chest.

- Opening a sealed casefile immediately opens and tracks it.

- Unopened reward chests no longer block new cases.

- Waiting chests retain their rewards and open oldest-first.

- Dropping an active casefile requires confirmation; casefiles can also be destroyed from the inventory.

- Chest rewards remain hidden until opening.

- Codex reward pages show possible loot and drop rates.

COMBAT AND BALANCE

- Manual eating now shares a 1.5-second cooldown across Inventory, equipped food, and the Quick Bar.

- Eating does not interrupt attacks. Auto-Eat retains its separate cooldown.

- Boss auto-hunts run at 70% of your average speed across your fastest three solo clears.

- Rootborn Colossus auto-hunts now account for expected food use.

- Reduced the Rootborn Colossus's melee defense.

- Aetherium Colossi now hit for up to 58 damage, with three seconds between attacks.

- The slower attacks give more time to recover with the shared food cooldown.

- Deepwater Rays now grant 97 Fishing XP.

- Leviathans now grant 356 Fishing XP.

- Sturgeon now grant 190 Fishing XP.

- Star-Core Veins now grant 1,125 Mining XP.

- Regional bosses now award varied loot bundles.

- Boss leystone rewards come through mixed combat-supply bundles capped at 300 leystones.

- Rifting is now the main source of Temporal Dust; merchants no longer sell it.

- Adjusted Rift Challenge Token rewards to account for combat cores.

- Auto-Retaliate handles nearby attackers before resuming your chosen hunt.

- Re-clicking your current enemy no longer resets attack progress unless you must move closer.

- Projectile XP uses the stance selected when the attack was launched.

- Attack targets are easier to select and highlight immediately.

- Ring of Life correctly stops your current action before teleporting.

- Defeated Overdue Tollbox latches stay destroyed.

- Tenets require enough Faith Points to trigger before they can be activated.

PRIVACY AND MULTIPLAYER

- Choose whether to share optional gameplay statistics to help improve the game.

- Change your choice anytime in Settings.

- Explored map areas stay revealed through multiplayer profile updates and reconnects.

- Server operators can grant a second Steam account access to a server-owned character.

- Both accounts use the same progress; only one can play that character at a time.

- Multiplayer clients and servers must update together.

GUIDANCE AND INTERFACES

- Reach the tutorial's first assignment sooner, with shorter handoffs.

- Added contextual tips for combat, equipment, crafting, travel, and other core systems.

- Tips remember completed lessons and support larger text sizes.

- Cooking guidance explains burned fish and how to replace missing supplies.

- Sickle objectives show remaining prerequisite materials and smelting batches.

- Tutorial notifications wait for appropriate moments; general tips wait until the tutorial ends.

- Open Codex entries directly from crafting recipes, ingredients, tools, and level-up unlocks.

- Level-up celebrations show newly unlocked recipes and gathering resources again.

- World Map searches temporarily override filters; clearing the search restores them.

- Searching Tillerman's Reach finds Heartlands Farm among discovered markers.

- Chronoburst responds on press and buffers one rapid repeat during gathering restarts.

- Pine tapping now supports Chronoburst.

- Chronoburst no longer expands the Time Bank with duplicate item totals.

- Completed cooking batches reopen at their original station and recipe.

- Expired crafting stations show a recovery message.

- Added a Scapelikes link and voting reminders to the main menu.

- The Discord link shows a Join badge until first opened.

VISUALS AND FIXES

- Refitted Battleweave, Brigandine, and Warden armor with matching inventory icons.

- Plate gloves now cover hands when worn with shorter sleeves.

- Equipment slot labels no longer stretch the grid.

- The Toolbelt has a distinct storage icon.

- Boss headers use consistent portraits and health displays.

- Boss warnings show consistent boundaries, countdowns, and lingering danger.

- Tollbox charge warnings remain visible until the attack resolves.

- Staggered bosses display orbiting stars.

- Clicking interactables briefly highlights their outline.

- Tutorial guidance outlines the complete Waystone Altar.

- Quest workstations display their artwork correctly.

- Granite Basin's secondary paths are easier to see.

- Removed a misplaced scarecrow from the river.

- Multiplayer inventory reordering persists through actions.

- Player-owned multiplayer characters save current progress after an unexpected server disconnect.

PERFORMANCE

- Reduced combat hitches during multi-hit attacks.

- Reduced unnecessary interface updates when crafting or collecting items.

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