
Kaironia Demo 0.1.3 is now live. This update focuses on maps, loading, controls, dedicated servers, and multiplayer reliability.
This update includes the following changes:
ADDED
- Codex: Codex bookmarks for recipes, skill guides, locations, pets, and challenges.
- Teleportation: A loading animation for teleporting, with a still version when Reduced Motion is enabled.
- World: Occasional creature chatter, controlled by the Creature Chatter filter.
- World Map: Combinable World Map layers, clearer player markers, persistent filters, and more reliable map loading.
- World Visuals: Animated water, with slower movement in swamps and still surfaces in Reduced Motion mode.
CHANGED
- Dedicated Server Manager: New servers default to Public, backups are safer, and stopped servers can be removed without deleting files.
FIXED
- Challenges: Cartographic Compliance now only rewards areas you have actually entered.
- Combat: Rift combat now automatically switches to another nearby enemy when your target dies, regardless of enemy type.
- Multiplayer: Dedicated-server merchant sales now save correctly, preventing sold items from returning after reconnecting.
- Multiplayer: Dedicated-server movement no longer becomes unresponsive after gathering, and running speed and energy displays stay synchronized.
- Multiplayer: Improved joining and long-distance movement on bot-heavy servers, and allowed more time for large Steam Relay worlds to load.
- Multiplayer: Positional combat sounds, Hunter traps, and Bonsai online status now behave correctly for each player.
- Multiplayer: Rejoining server-stored travelers no longer causes local-save errors or risks copying server progress into local saves.
- Multiplayer: Servers now recover their public listing after restarts, try backup routes, and show clearer connection progress and errors.
- UI: Crafting recipe details now stay inside their window at Maximum text scale.
PERFORMANCE
- World: Reduced world loading time by cutting unnecessary startup work.
ACCESSIBILITY
- Controls: Rebindable shortcuts for sidebar tabs, windows, game speed, and HUD visibility, including modifier combinations.