Kaironia Demo · published · build 25059304

Kaironia Demo 0.1.5 is now live.
CONTENT AND ADDITIONS
QUICK BAR
- Added an eight-slot Quick Bar.
- Pin items, spells, teleports, tenets, social actions, and Codex pages.
- Drag Inventory items directly onto Quick Bar slots.
- Stack quantities now use compact, inventory-matching labels.
- The Quick Bar supports three switchable presets and rebindable shortcuts.
- Two additional preset licenses are available from Temporal Requisitions.
QUESTS
- Added eight new quests, mostly teaching skills and activity loops that lacked early guidance.
- They cover Athletics, potion-making, Faith offerings, melee stances, Magic supplies, Skulduggery, and Rifting.
- Final Notice continues the Time Bank questline after Class D.
RIFTING
- Added the Rift Operations screen.
- Added seven Rift Workshop upgrades purchasable with Rifting Points:
- Key Priority Dial and Chain Safeguards expand Auto Rifting controls.
- Rift Itinerary routes Auto Rifting between regions. (Full game)
- Aperture Primer adds starting creatures.
- Overpressure Manifold raises the active-creature limit. (Full game)
- Rapid Closure and Stabilizer Core shorten Rift downtime.
- Added a fourth Rift Keyring rank.
- Rift Keys are now stored in the Equipment Kit.
- Auto Rifting can now be stopped during a run.
- Higher-tier Rifts award more Rifting Points.
COMBAT
- Briar Venn now sells four tiers of Monster Lures.
- Monster Lures shorten one respawn when repeating hunts run out of targets.
CHANGES
- Direct Time rewards can exceed licensed offline capacity.
- Offline accumulation still stops at the limit.
- Chronoshift now accelerates combat inside regional Rifts.
- The Equipment Kit now organizes supplies into tabs.
- Challenge reward notifications now focus on claimable Temporal Tokens.
- Region announcements no longer repeat during rapid boundary crossings.
- Updated the Time Bank, Welcome Back, and Rift status panels.
- Removed the unused pronoun selection from character creation.
BALANCE
- Melee, ranged, and magic now remain in the same damage band across all levels.
- Removed monsters' blanket hidden weakness to magic.
- Champion attacks stay below full player health at their intended progression point.
- Adjusted monster respawn times around their durability and nearby group size.
- Increased early non-combat XP requirements.
- Rebalanced Rifting XP progression.
- Bulk Ley-weaving now grants XP at the same rate as ordinary weaving.
- Increased later Temporal Shop unlock prices.
- Quest Challenges now use a permanent 100-quest ladder.
- Earned Temporal Tokens are preserved.
- Displayed quest rank and Account Mastery XP may decrease.
FIXES
ATHLETICS
- Courses recover automatically from rare movement stalls.
- Hollow logs hide travelers correctly while crawling through them.
BESTIARY
- Multiplayer kills appear immediately.
- Full-game badges remain inside their item tiles.
COMBAT NPCS
- Map markers now show the correct combat level.
- Hostile NPCs remain attackable after off-screen respawns.
- Repeating hunts continue after the current target is defeated.
MULTIPLAYER
- Pathing responds immediately without hitching or stepping backward.
WORLD AND UI
- Saved World Map filters apply immediately when opening the map.
- West-facing player portraits now mirror correctly.
- Waystone altar pillars sort correctly around travelers.
- Updated the Tracker and Emotes tab tooltips.
PERFORMANCE
- The Bank reopens faster.
- Crafting opens faster and reopens almost instantly.
- The Item Codex opens faster.
- The World Map opens and reopens faster.
- Existing travelers begin loading while the main menu is open.
- Waystone travel prepares the visible destination first.
- Long routes no longer cause rare portal-search hitches.
- Multiplayer action bars, combat animations, and encounter creatures appear smoother.