Upgradia · published

August 10 - New Content Update: New Skill, Dailies, Reputation and more!
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Hello Adventurers!
Update 1.0.149 is here, bringing a new shared skilling update, new daily quests, new guild characters, more reputation rewards, fresh cosmetics, combat improvements, and plenty of adventures across Arcadia.
Active Mining:
Active Mining has been added as a new skill.
You can now mine shared ore nodes together in:
*Farm Quarry
*Village Mine
*Town Gates
Ore nodes have shared quantities, deplete as players mine them, and respawn over time. Higher tier ores can appear in the right areas, and ores require the correct Mining level.
Active Mining now has:
Skill XP and level progression
Profile support
Rankings
Journal tracking
Area-specific ore discoveries and special drops.
Active Mining can reward:
Ores, Stone, Uncut gems, Geodes, Crystal Shards, Dyes
Event drops during events
Ultra-rare ore cosmetic hats, each ore hat drops from its matching active mining node.
Daily Quests:
Daily Quest Boards have been added to Farm and Village.
*Farm board:
Farming dailies
Mining dailies
*Village board:
Combat dailies
Fishing dailies
You can choose 2 daily tasks from each category per day.
Daily rewards can include:
XP, Reputation, Gold, Seeds, Ores, Materials, Food, Potions, Gems, Shards, Geodes
Adventurer Guild:
The Adventurer Guild has new faces.
*Seren, the Skill Reclaimer:
Offers combat skill point resets
Offers class active/passive skill point resets
Uses Village Reputation.
*Kael, the Adventurer Trainer:
Introduces the next Adventurer quest path.
*Lacy, the Guild Master:
Runs the Village Reputation Shop
New Adventurer Quests:
The Adventurer quest line now continues with new quests for:
Highland Pass
Ancient Ruins
Abyssal Depths
Reputation Shops
Reputation shops now include more useful materials and new cosmetics.
*Farm Reputation Shop:
Farming cosmetics
Active Farming cosmetics
Foraging cosmetics
*Village Reputation Shop:
Materials
Fishing cosmetics
Guild tricorn cosmetics
Special cosmetics with level or achievement requirements
World Additions
New shared gathering content:
Honey beehive in Town Gates
Honey beehive in Farm
Shared Honey gathering with Foraging XP
Improved hay bale gathering visibility
Combat And Balance
Changes:
Skills can now be dodged more consistently across solo, party, dungeon, and PvP combat.
Magic and enemy skills now support dodge checks too.
Multi-hit and AoE skills now roll damage variance per hit instead of repeating identical numbers.
Archer damaging skills now use Attack-based damage with a 35% Speed bonus.
Rogue damaging skills now use Attack-based damage with a 10% Speed bonus.
Fireball now has a cooldown.
Poisoned Edge now applies its own separate venom status, so it no longer overwrites stronger poison effects.
Faster monsters can now correctly act first in solo combat.
Monster Speed now contributes to dodge chance.
Monsters in later combat areas now award Village Reputation.
Boss reputation rewards now scale by area difficulty.
Boss reward cards now show their reputation rewards properly.
Fixed Village Walls
Thank you for the feedback, reporting bugs and helping shape the world as it grows!
See you in Arcadia!