Hello Adventurers!
This update focuses on some small changes and fixes preparing for next weeks update.
Village Fixes
Other players should now correctly display their equipped gear and cosmetics in the Village again.
Professions And Bank
Equipment with a stuck or missing infused card now shows a Remove option so players can free the card slot.
Equipment affixes now show a colored tier, such as Crude, Fine, Masterwork, or Mythic, so players can better judge whether an affix is worth rerolling.
The Enchanter's Table now shows the selected affix's tier ranges while rerolling, making it easier to compare the current roll against possible outcomes.
Gem Cutting now shows item and Crafting XP notifications when a successful cut finishes.
Farm Scene
Farm scene planting, watering, and fertilizing now update tiles instantly, matching the feel of harvesting.
Water and Fertilizer tools can now be brushed directly across farm scene tiles from the farm toolbar.
Farm characters should stop walking in place if a click path gets stuck.
Tin Ore can now appear in the Farm Mine, giving Tin mining quests and dailies a direct active source.
The Journal guide now points Tin Ore players toward its Farm Mine active node source.
Interface And Client
Guild panels, combat stat cards, and dungeon party ready checks now use darker Dark Mode styling so their text stays readable.
Reward popups, travel event choices, offline gains, and quest dialogue panels should now stay readable in Dark Mode.
Profession help popups, profession reward popups, legacy NPC dialogue popups, direct trade windows, combat result popups, dungeon chest popups, party invite toasts, party combat windows, and premium skill windows now follow Dark Mode styling more consistently.
Sent mail now keeps its own history so messages no longer disappear from your Sent folder when the receiver deletes their copy.
Chat now recognizes older raw equipment links like [eq_...] as clickable item links again.
Character page tool tooltips now better match equipped gear tooltips and show the correct instance-based details.
The top-left character profile portrait now keeps its two-tone background again.
Other players should move more smoothly in busy Farm and Village channels after reducing repeated appearance syncing while they move.
Combat battle logs now stay scrolled to the latest entry as new lines appear.
Dark Mode
Guild panels, combat stat cards, and dungeon party ready checks now use darker Dark Mode styling so their text stays readable.
Reward popups, travel event choices, offline gains, and quest dialogue panels should now stay readable in Dark Mode.
Profession help popups, profession reward popups, legacy NPC dialogue popups, direct trade windows, combat result popups, dungeon chest popups, party invite toasts, party combat windows, and premium skill windows now follow Dark Mode styling more consistently.
Class Balance
Mage Mana Surge now gives +10 combat mana regen per rank instead of scaling heavily from maximum mana, so Mage mana sustain stays strong without making MP effectively infinite.
Archer Focus now lasts 3 turns, giving Archers a longer crit setup window.
Warrior Earthshatter now starts at 120% Attack Damage instead of 220%, bringing its AoE burst closer to other active skills.
Warrior Riposte timing now stays consistent between client and server combat.