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FluxWerks Demo›Events›Updates 0.2.16 - 0.2.19
In-game event

Updates 0.2.16 - 0.2.19

FluxWerks Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

FluxWerks v0.2.19 - 19-06-2026

New Features

  • Clickable notifications - alerts now include links: location alerts (like a depleted extractor) open the map and drop a pin at the spot, while others link to the relevant help page or the statistics panel.

Improvements

  • Map follow mode - the map's Center button now locks the view to follow the player.
  • Single power alert - low power and a full power outage now show as one alert that updates in place, instead of two separate notifications that could flicker back and forth.
  • Computing shortage warning - you now get an alert when your factory needs more computing than it has.
  • Map pins - the pins panel now resizes to fit pin names without a scrollbar, lines coordinates up in a column, and shows the full name on hover.

Bug Fixes

  • Fixed a rare crash when demolishing a fluid extractor or fluid output.
  • Fixed nanobots getting stuck until manually cancelled on a drain designation when the fluid drained away or flowed off before they reached it.
  • Fixed the area tool's raise/lower needing two presses to change a 1-block-high selection.
  • Fixed switching between tools, buildings, and placement modes sometimes locking you out of selecting and interacting with buildings.
  • Fixed switching directly between a tool and its area version (and between tools) needing an extra key press instead of switching in one.
  • Fixed the area selection box keeping the previous tool's color when switching directly between area modes (e.g. area mine to area demolish).
  • Fixed map pin labels being hard to read over bright terrain by adding a darker background behind the text.
  • Fixed the building-destroyed-by-heat alert popping up when trees were destroyed.

Balance Changes

  • Computing - your robot's built-in computing increased from 20 to 40, giving more early-game headroom before you need to build Computers.

FluxWerks v0.2.18 - 18-06-2026

Improvements

  • Customizable Materials Bar - You can now customize the layout of the material bar by clicking on the wrench icon and adjust number of rows and columns. Items are also draggable vertically and horizontally so they can be re-ordered.
  • Recipe Copy/Paste Hints - The tooltip for a building with a changeable recipe now shows the controls to copy and paste its recipe (Shift+RMB copy and Shift+LMB paste).

Bug Fixes

  • Fixed fluids slowly multiplying over time in closed loops.
  • Fixed autosaves sometimes erroring and then stopping after returning to the game when it was out of focus.
  • Fixed a key press sometimes registering twice, which could leave you stuck in free camera mode.

FluxWerks v0.2.17 - 18-06-2026

Improvements

  • Better Saving - Saving no longer temporarily freezes the game on large worlds.
  • Save Corruption Protection - Save files are now verified when loading and your previous save is kept as a backup.
  • UI Scale for High-Res Displays - The UI scale slider now goes up to 2.0x (was 1.25x).

FluxWerks v0.2.16 - 17-06-2026

New Features

  • Rolling Sandstorms & Blizzards - Sandstorms now sweep across desert and volcanic regions during windy and stormy weather, and blizzards roll through tundra and arctic regions during windy, rainy or stormy weather.
  • Smart Hand-Crafting Chains - Hand-crafting an item now automatically queues all the intermediate items it needs.

Improvements

  • Routing Overlays - The configuration buttons around routers now keep an even spacing as you zoom out instead of overlapping.
  • Weather Fog Setting - Added an option to turn weather fog on or off.
  • Less Intense Fog - Weather fog is now much thinner, especially during storms.
  • Reorderable Materials Bar - You can now drag items in the materials bar to reorder them. Also the layout was changed to rows with better visibility on numbers.

Bug Fixes

  • Fixed belt routers getting blocked, having throughput issues and not respecting priority settings.
  • Fixed router configuration buttons being misplaced when the UI scale was set to anything other than 100%.
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In-game event6 Sep 2026v0.5.5 to v0.5.8 - QoL and better light configurations.FluxWerks v0.5.8 - 06-09-2026 New Features · Light Block - A one-block lamp that attaches to any solid block, walls and ceilings included, with the Light Post's color, brightness and night-only settings. Researched with Illumination, under Decoration in the build menu. · Light Palette - Sixteen swatches shared by every lamp in the save, each storing a color, strength and always-on setting. Link…In-game event2 Sep 2026v0.5.1 to 0.5.4 - Achievements, Cloud saves and QoLFluxWerks v0.5.4 - 02-09-2026 New Features · Named Worlds - New worlds get a name, and the load screen now groups every save under its world, with autosaves kept per world. Older saves keep working and ask for a name the next time you save. · Continue - The main menu now has a Continue button that loads your most recent save. · Steam Cloud - Save files and blueprints now sync through Steam Clou…In-game event29 Aug 2026v0.5.0 - End game goal, events, farming...FluxWerks v0.5.0 - 29-08-2026 New Features · Saves - Saves from before v0.5.0 will not load. To continue an old game, install the v0.4 branch from the Steam Betas tab. · The Log - A new panel that gathers your mission orders, world events, recovered records and survey progress in one place. Open it with L. · Events - Encountering some things or specific events happening, writes a short entry in…