Named Worlds - New worlds get a name, and the load screen now groups every save under its world, with autosaves kept per world. Older saves keep working and ask for a name the next time you save.
Continue - The main menu now has a Continue button that loads your most recent save.
Steam Cloud - Save files and blueprints now sync through Steam Cloud across your machines.
Achievements - Added twelve Steam achievements.
Cancel Plans - The area select box can now cancel every ticked plan inside it, planned terrain work included.
Clear Work - The area select box can now cancel every nanobot work order inside it, like B hotkey but only inside the area box.
Farm Areas Overlay - A new overlay button outlines the working area of every Planter and Harvester at once. Gold outlines are Harvester zones, green are Planter zones.
Belt Flip - Press F over a belt or elevator while building belts, or use the Flip button in its inspector, to reverse the flow. Flip line in the inspector reverses everything connected at once.
Improvements
Deleted Saves - Deleting a save or world now moves it to a trash shown in the load screen. Disk space frees when you empty it.
Area Select Panel - Reorganized into labeled sections, the tick boxes, the actions that follow them, and whole area actions.
Pending Upgrades - Buildings and belts queued for an upgrade now show a soft amber outline on the ground instead of the arrow icon.
Upgrade Orders - The area select box and the belt inspector can now cancel queued upgrades.
Xenobloom Withering - A bloom that produces no new growth for 10 minutes dies out on its own.
Selected Building Area - Selecting a Planter, Harvester, Air Scrubber or Maintenance Depot now outlines its working area, the same way placing one does.
Overlay Combinations - Area overlays no longer switch each other off. Only the three terrain tints are still one at a time.
Pollution Overlay - Now also outlines the area each Air Scrubber draws from.
Placement Assist - Placing an area building (Air Scrubber for example) now outlines the existing ones of the same type, so you can avoid overlapping.
Blueprint Placement - While placing a copy or blueprint, F flips it left to right as you see it and T rotates the other way.
Belt Preview - Belts being placed, copied or pasted now show the moving tread of a planned belt instead of a plain strip.
Belt and Pipe Inspectors - Actions are now grouped as this segment or the whole connected line: take, flip, upgrade and demolish for belts, flush and demolish for pipes.
Button Icons - Added new icons to replace some placeholders.
Bug Fixes
Fixed the area select box queuing upgrades to tiers you have not researched yet.
Fixed panels drifting away from where you placed them.
Fixed the main menu changelog hiding descriptions at some UI scales.
Fixed a panel you closed reopening itself after you leave the pause menu.
Fixed large buildings partly inside a Maintenance Depot's area never being repaired.
Fixed the outermost ring of a farm being planted but never harvested.
Fixed the dig area of an Excavator or Fluid Extractor sitting one block off centre at some widths.
Fixed a rare crash caused by fluid simulation.
Fixed inserters sometimes missing belt items in front of them or delivering seconds late.
Fixed two belts merging onto the same lane taking long one-sided turns.
Balance Changes
Planter and Harvester - Working area reduced by one row and column, so four Planters now tile one Harvester exactly.
Air Scrubber - Intake area is now a square instead of a circle, drawing from further out at the same cleaning rate.
FluxWerks v0.5.3 - 31-08-2026
New Features
Repeat Copy/Blueprint - Press X to bring your last copied selection or placed blueprint back onto the cursor. Also a button on the tool panel.
Improvements
Xenobloom Sites - Sites now pin themselves on the map with a world beacon when they appear, and the pin removes itself when the site is cleared.
Locate Button - Locating an alert on the map now pulses a temporary dot at the exact spot for a few seconds.
Belt Placement - The build direction follows your cursor, R/T set it by hand. F reverses the flow for the whole run.
Belt and Pipe Placement - Ends built in the air now outline the ground tile below them.
Pipe Placement - Q/E now raise or lower where an auto-routed run lands.
Fluid Extractors - Extractors left running far away now reach much more of the surrounding fluid before running dry.
Toggle Light - Default key moved from X to H. Custom rebinds are unaffected.
Tool Panel - Now sits fully in the bottom left corner after a UI layout reset. The build bar's default position moved slightly right.
Scanner - Press G to toggle the panel and its ore overlay on and off.
Xenobiology - Now follows Computing in the tech tree instead of Industrial Science.
Xenobloom Eruptions - Only one eruption can happen at maximum every 20 minutes.
Bug Fixes
Fixed copper, aluminum and gold blocks above a hot machine trapping its heat.
Fixed the inventory's crafting column not staying closed when re-opening inventory.
Fixed the performance panel's (F4) counters column stopping short of the panel bottom.
Fixed dropdown menus cutting off longer options and overflowing their box.
Fixed Xenobloom sites getting permanently stuck partway through their elimination count, already-stuck saves heal themselves.
Balance Changes
Research Terminal MK 1 - Power use reduced from 600 to 500 kW.
Research Terminal MK 2 - Power use reduced from 900 to 700 kW, computing required from 4000 to 3000.
FluxWerks v0.5.2 - 30-08-2026
New Features
Fast Travel - Every drone port row on the map's Ports tab has a Travel button that flies you to that port.
Improvements
Run in Background - Now on by default in the Settings.
Overheat Warnings - The temperature notification now fires around 125°C, when a building is noticeably slowed. The status icon still shows mild overheat right away.
Nanobots - Construction, demolition and repairs now get bots before terrain work. Running out of fill material cancels all the marked fill work at once.
Upgrade Tooltips - Costs now show how many of each material you have, and the area Upgrade button shows the selection's total cost.
Xenobloom Help - The bloom event, the wiki page and the site marker now say the harvest tool clears Xenomass, and the marker is easier to read.
Xenobloom Sites - New sites now form on the closest suitable ground to your polluting machines.
Building Notes - The note field is now always editable and saves itself as you type. Clear also hides the note again.
Area Tools - Fill, Replace and Fluid Fill selections now show how much of the chosen material you have, red when it will not cover the box.
Storage Slots - A lock button on the group header locks every slot to one item at once.
Bug Fixes
Fixed a false Inserter Jammed warning when taking from an unfinished building or a machine with no recipe selected.
Fixed machines sometimes refusing a different fuel even though their fuel slot showed empty.
Fixed the harvest tool marking plants through the ground.
Fixed crafting tooltips not updating their item counts while crafting.
Fixed the fill type picker overlapping its Cancel button at some UI Scale settings.
Fixed the pipette not copying a storage's slot locks.
Balance Changes
Foundry MK 1 - Fuel burn increased from 100 to 150 kW, now twice the fuel per item of a Foundry MK 2.
FluxWerks v0.5.1 - 29-08-2026
Improvements
Height Offset - Now shown in amber on the area tools whenever it is not zero.
Bug Fixes
Fixed the area tools carrying over the height offset from the last tool you used.