The forest never sleeps. Whilst you're building a fire and counting the steps to the nearest shelter, something out there, amongst the trees, is changing too. It's becoming smarter. Hungrier.
Here's the latest on the forest's inhabitants.
New type: Night Barkers
As the sun sets, creatures previously unseen appear in the forest. Night Barkers are more resilient than their kin and only come out to hunt under the cover of darkness – at dawn, they vanish without a trace back into their lairs, as if they had never been there.
They're easy to spot – and you'd be wise to spot them from a distance. They bear the bones and skulls of those who failed to escape.
Ordinary Barkers are no longer afraid of daylight either – they now roam by day, and don't flee at dawn. There's no longer a safe time of day. New Abilities
– Grapple. If your health drops below 40%, the Barker will use this against you: it grabs hold and sinks its teeth into your arm. Your only chance is to fight it off whilst you still have the strength. Press LMB.