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Architect & City Foundations Update · Hansa Forever · SteamPeaks
Hansa Forever
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Events
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Architect & City Foundations Update
Game update
Architect & City Foundations Update
Hansa Forever
· published
35 days ago
All events
Players around this date
Read on Steam
Patch Notes
Architect & Construction
The Architect now displays production buildings only under the Production tab. City and Mayor tabs no longer show production workplaces.
God Mode now displays production buildings immediately and bypasses production privileges and Trader-rank requirements.
Production-building thumbnails are now pre-rendered assets, eliminating slow runtime preview generation.
Added building names, larger product names, and product icons to the Production panel.
Improved Production panel readability with YoungSerif fonts, larger icons, and better row spacing.
Production buildings can now be placed on suitable clear ground inside the city walls without requiring a predefined workplace slot.
Improved construction validation messages to explain why a building cannot be placed and where it should be built.
Fixed placement previews enlarging or displaying incorrectly when positioned over existing houses.
Disabled lights embedded in placement-preview models, preventing full-screen brightness flashes.
Buildings can now be rotated using Numpad 4, 6, 8, and 2.
Added an illustrated construction control bar showing placement, rotation, validity colors, and cancellation controls.
Pressing Escape during construction now cancels placement and returns to the Architect panel instead of opening the pause menu.
Privilege and construction warnings now appear in front of the Architect panel.
Adjusted construction-popup titles so they no longer overlap the upper frame.
Cities & New Games
New games now begin directly in the selected hometown’s CityScene instead of opening on the world map.
Added water-level safeguards for low-lying cities such as Danzig, preventing them from loading underwater.
Interface & Localization
Moved and enlarged the Play panel’s city-selection arrows for clearer visibility and easier interaction.
Removed the dark overlay that appeared while selecting a language.
Switching to Turkish now also translates the main-menu navigation buttons and Credits panel message.
Improved Turkish menu terminology, including the Credits label.
Moved the Windowed Mode label to the right so its first letters remain fully visible.
More from Hansa Forever
Other announcements
All events
In-game event
5 Sep 2026
Stockholm
Patch Notes Stockholm Renewed · Stockholm has a renewed coastal layout with sixteen Houses, eight workplace sites, three usable Gates, connected streets and a working harbor. Existing city, ownership and save identities are preserved. · A tighter City Wall encloses the settlement. The Church and Guild stand fully inside it, the Guild and Town Hall no longer overlap, and all three Gate corridors…
In-game event
3 Sep 2026
Riga
Patch Notes Riga Renewed · Riga now uses its renewed coastal city, with sixteen Houses, eight workplace sites, three usable Gates, connected streets, and a working harbor while preserving existing ownership and save identities. · The Shipyard now has a complete harbor-facing side wall. Its two cranes stand on the timber piers and open the Trade Ledger when selected, while two static decorative…
In-game event
2 Sep 2026
Oslo&Turkish
Patch Notes Oslo Renewed · Oslo now uses its renewed city layout, with a redesigned coastline, City Wall, Shipyard, building parcels and connected street network. · All eight roads, including the Shipyard connection and outer approaches, now feature raised, worn stones in a neutral light-gray palette. Distance detail levels preserve close-up relief while reducing distant geometry. · New Archite…