
Hey Survivors!
I’m continuing to go through your feedback and make changes to improve the overall experience. Yes 2 updates in one evening!
♻️ Plastic Scrap is now easier to find
I adjusted its availability so crafting and progression should feel less frustrating.
💥 Fewer Explosive Zombies
Explosive zombies will no longer appear everywhere.
They will now spawn mainly in more logical high-risk locations such as:
Military bases
Remote areas
Dangerous zones
🧟 Enemy Counts Have Been Rebalanced
The number of enemies in different areas has been adjusted and balanced.
Some zones will now feel calmer, while dangerous locations will still have higher enemy populations.
The goal is to make exploration feel more natural and give players more breathing room between encounters.
I’ll keep reading your reviews and feedback and making changes like this.
If something still feels too rare, too common, too difficult, or simply not fun enough, tell me! I’ll be happy to take a look and improve it. ❤️
Mazxz / VOID Studio