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SkyShard Demo›Events›Patch 1.0.2
In-game event

Patch 1.0.2

SkyShard Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

Features:

  • When going to a shop, units that have the same tier as the shop cost are now twice as likely to show up than the units that are 1 tier lower

    • This will improve the quality of higher tier shops and make them feel more rewarding to visit. It also makes it slightly easier to find specific high tier units.

Units:

  • Vinculi: Nerfed health buff from 50% -> 35% / Changed Type from Defense to Utility

    • This unit had too much potential. I'm keeping it on tier 1 for now because this unit is meant to be easier to get multiple of, but I'm decreasing its scaling and removing some of its more broken buff synergies (I'm looking at Excubitor). If this change is not enough, it gets bumped to tier 2.

  • Topaz: Nerfed tier from 1 -> 2

    • This crystal plays a more supporting role and should be less likely to find compared to the other crystals, especially since this one requires other crystals on board to work.

  • Azurite: Nerfed speed buff from 5% -> 3%

  • Emerald: Nerfed health buff from +30 -> +15

    • While the previous buffs were fine before, the addition of Topaz greatly shifts the potential and scaling of these crystals. A single Topaz already makes these nerfs insignificant compared to the power level they had before

  • Suppressor Rod: Nerfed tier from 1 -> 2

  • Mill: Buffed tier from 2 -> 1

  • Dynamo: Buffed tier from 2 -> 1

  • Force Field: Buffed health from 400 -> 500

  • Big Red Button: Buffed health from 380 -> 500

  • Bamboo: Nerfed tier from 3 -> 4

  • Infinity Pool: Buffed health from 140 -> 300

  • Tree: Nerfed health from 60 -> 50

  • Brick Arcus: Buffed health from 250 -> 350

  • Shrub: Nerfed health from 50 -> 30 / Nerfed health buff from 20 -> 15

  • Prismatic Mirror: Buffed health from 550 -> 600

  • Weather Machine: Buffed health from 270 -> 300

  • Schola: Trigger amount nerfed from 25 -> 30

Bugs:

  • Crystals highlights on hover when next to Topaz weren't updated correctly with the latest patch change

  • Transferon could still move Health over a second after the unit got destroyed

  • Crash when trying to transmute a unit (specifically after returning to a game)

More from SkyShard Demo

Other announcements

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In-game event10 Aug 2026Patch 1.0.7Features: · New solo adventure: Magnus the Miniscule · Rating system adjusted to keep getting harder at top ranks until a max of +5 for flawless games at 2000 Units: · New art: · Efficio · Emergus · Mana Refinerium · Transferon · Solid Mana · Mini turbine : Nerfed damage buff from +2 -> +1 · Velmir the Wizard : Nerfed cooldown from 2.7s -> 3s · Mini Mergus : Nerfed health scaling from +2 -> +1…In-game event23 Jul 2026Patch 1.0.6Units: · New units : · Wizards' Relic (Tier 1 Ancient) · Mini-Mergus (Tier 1 Novus) · Siphoner (Tier 3 Magic) · New art: · Elder Tiger Lily · Aequaliser · Excubitor · Furarium · Suppressor Rod · Bee Keeper : Wording changed to no longer be a Start of Combat unit. · Marketplace : Reworked to a cooldown unit. · This rework is still subject to change, but I wanted something that already is more us…In-game event7 Jul 2026Patch 1.0.5Units: · New art: · Fatigue Wizard · Stockmoore's Warehouse · Blind Priestess · Bee Hive · Thorn Thruster · Tiny Rafflesia · Nurturing Sprite · Vinculi · Bee Keeper: Nerfed to spread 75% of the health buff instead of 100% · This also solves the Mushroom Mender + Bee Keeper combo cleanly without removing the interaction or adding other conditions Heroes: · Auris now has her own fancy island! · A…