
New units:
Wizards' Relic (Tier 1 Ancient)
Mini-Mergus (Tier 1 Novus)
Siphoner (Tier 3 Magic)
New art:
Elder Tiger Lily
Aequaliser
Excubitor
Furarium
Suppressor Rod
Bee Keeper: Wording changed to no longer be a Start of Combat unit.
Marketplace: Reworked to a cooldown unit.
This rework is still subject to change, but I wanted something that already is more useful and strays away from the fatigue flavor.
Emergus: Nerfed cooldown from 2s -> 2.5s
Pacifist: The tier 1 ancient encounter would return no units, getting you soft-locked. Grand Canopy could also give you a Pyromancer or Toy Store. These are now all disabled for this mode.
Grave Keeper: Stopped working, he's now back to creating his tombstones.
The Hole: Even on the enemy board it would give the player extra mana.