
New art:
Fatigue Wizard
Stockmoore's Warehouse
Blind Priestess
Bee Hive
Thorn Thruster
Tiny Rafflesia
Nurturing Sprite
Vinculi
Bee Keeper: Nerfed to spread 75% of the health buff instead of 100%
This also solves the Mushroom Mender + Bee Keeper combo cleanly without removing the interaction or adding other conditions
Auris now has her own fancy island!
All hero islands are now animated
Zapzap Thriving Trees quest reworded to more clearly state the nature units need to be bought
Ancestral Keep: would temporarily lose health when selling off units
Miracle Enchantment: would not always apply start of combat effects of the new enchantments
Matchmaking change: Bigger opponent pool and decreased difficulty bumps
The most common feedback we receive regarding the ranked system is how there's these hard walls people hit once they enter a new matchmaking bracket, because you'll now be facing mostly opponents of your rank or higher. We're now testing a change that increases the pool of opponents to include the lower rating bracket as well until you're at rank 1400 (where you just face the highest bracket: 1000+). What does this mean? Twice the amount of boards and variety in the pool, half of them from opponents in a lower matchmaking bracket. Games should now feel even more diverse, slightly easier and with a more gradual power curve as you rank up! This is an experimental change and will likely lead to some inflation.
Tier 1 Enchantment encounter is now a big shop instead of single random
16 new encounters and a few changed for every faction, including Basic
The encounter system was still very similar to what it was before EA release (with a smaller unit pool). This leads to a strange balance in shops. Another reason some shops have more "single random" options than others was because of their power level when synergies come together. Right now, all shops have a random option on Tier 1 (because of pool size, this only has units from 1 tier while other shops combine units of 2 tiers), and all factions have a triple random shop on every other tier with a variety of appearance rates. Let's see how this plays out!