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Underkeep Demo›Events›The Road to Release
Community

The Road to Release

Underkeep Demo · published 50 days ago

All eventsPlayers around this dateRead on Steam

We have some exciting news.

Underkeep is now playable from beginning to end.

The only bad news?

For now, only we get to play it.

Every major area, dungeon, and story chapter is now in place. While plenty of polishing remains, the entire adventure can finally be played from start to finish.

That also means internal beta testing has officially begun.

We spend our days doing things that are far less exciting... but absolutely necessary.

Finding bugs.

Fixing bugs.

Creating new bugs while fixing the old ones.


Along the way we're also balancing combat, adjusting encounters, fixing typos... and occasionally throwing fish at monsters.

What Is Still Left Before Release?

There is still plenty of work ahead.

  • finishing the intro and ending sequences

  • completing the remaining environmental assets

  • writing the last remaining dialogues

  • balancing all difficulty settings

  • Steam achievements

  • Localizations

  • lots and lots of polishing

Most of our work now consists of dozens of small improvements. They may seem invisible, but together they're what turns a game from "finished" into "ready."

No More Major Features

Feature development is officially over. Not because we ran out of ideas, quite the opposite.

Our design document still contains well over one hundred ideas we'd love to build.

But every game reaches a point where it has to stop growing. Otherwise it never gets finished.

Many of those ideas may still appear in future updates.

And who knows...

Maybe some will find their way into a sequel one day.

Localization

We currently plan to launch with:

  • English

  • Czech

  • German

  • Russian

  • Polish

  • French

Please note that this is our current plan rather than a final promise. Some languages may change depending on translation progress and available resources.

Additional languages may follow after release depending on community support.

As with our previous games, we'd love to build these translations together with the community.

Underkeep contains a huge amount of text, so we'll almost certainly need more volunteers.

We'll share details in a dedicated update soon.

What About the Release Date?

This is still the question we receive most often.

Unfortunately, we don't have a release date to announce yet.

We're currently deciding whether 2026 is still the right time to launch.

Releasing a game isn't just about finishing development.

A good launch also needs time for marketing, press, content creators, and everything that happens before release.

These are discussions we're actively having, and we haven't made a final decision yet.

Our priority is to release Underkeep when both the game and its launch are truly ready, rather than rushing either one.

The finish line is finally in sight. Thank you for sticking with us.

And our final question this time -- Would you rather wait longer for a polished release, or play earlier even if it means bugs and missing features?

More from Underkeep Demo

Other announcements

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Community30 May 2026Closer to the DepthsWe Are Getting There. Almost. We are slowly approaching the point where we can finally talk about a release date. Not just yet. But we are getting closer. A Lot Has Changed Since the Demo Since Next Fest, Underkeep has grown quite a bit. Not only in content, but also in atmosphere, systems, encounters, and overall identity. Some parts of the game became darker. Some stranger. Some things are be…Community19 Apr 2026Underkeep - News From the DepthsOnce again, thank you to everyone who played the demo during Steam Next Fest and took the time to share your thoughts. The feedback, bug reports, balance suggestions, and discussions on the forums have been incredibly helpful. Of course, not every suggestion can make it into the final game, but your feedback helps us clearly see which topics matter most to the community. Here is a short summary…Community23 Feb 2026Steam Next Fest Is Live - Thank YouFirst of all, thank you. The demo may be short, but the impact of your feedback is not. The amount of suggestions, bug reports, and thoughtful discussions over the last week has exceeded our expectations. Being compared to legends like Eye of the Beholder or Lands of Lore means a lot to us, and it certainly raises the bar. We’ll do our best to meet it. We’ve read almost everything (truly), and…