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BOBA PlaytestEventsFix 4
Game update

Fix 4

BOBA Playtest · published 12 May 2026, 23:13 UTC

All eventsPlayers around this dateRead on Steam

Hosting Menu Fixes:

-Hooked up a new UI option so you can actually lock the lobby down (like Friends Only).

-Set up the logic so LAN creates a standard local game, while Online actually talks to Valve's matchmaking servers.

-Grabbed the hosts Steam profile name to automatically stamp the server as "YOURNAME's Lobby".

Server Browser Fixes:

-Ripped out the old search method and built a clean loop to grab Steam lobbies without freezing the game.

-Stopped the UI from cheerfully saying "Refreshed" when the server list is actually completely empty.

-Reconnected the loading and failure UI so players actually know what the menu is doing.

-Added a missing variable back into the join item widget so your local search stopped throwing those giant red errors.

Item Widget & Joining:

-Built a switch that checks if a Steam ID is valid, so the widget knows exactly when to read Steam data versus local LAN data.

-Swapped the basic join node for the Steam chain that grabs the host's profile ID, formats it, and fires the console command to punch straight through their router.

-Spliced the old loading screen and session info nodes back in before the teleport, so the game doesn't look like it just crashed when someone clicks join.

Voice Chat & Audio Fix

-Flipped the character blueprint to Always Relevant so the engine stops randomly muting players just because they walked out of direct sight.

-Checked the Teleport box on Set Actor Location node. Now, when players zip into the level, their voice audio components don't violently detach and leave them completely silent.

-Dropped an Is Valid check on the Player State so the voice components don't try to fire up before the server actually finishes loading the player's data.

More from BOBA Playtest

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BOBA PlaytestGame update1 Jul 202606-30 Patch Notes• Adjusted Net Cull Dist of light BPs in Mall as well as max draw dist to alleviate the host CPU and network load. • Added footsteps to Demo, Fiend, and Thing. • Added attack sounds to Thing.BOBA PlaytestGame update30 Jun 202606-29 Small Patch Notes• Dead NPC client memory fix. • Fixed Security Keycard not being removed from inventory after use. • Fixed COllision in End elevator that would black out player camera and not collect save information accurately. • Fixed Revive Scale issue. No longer come back slightly bigger. • Added Dead Player chat. Can no longer talk to the living.BOBA PlaytestGame update28 Jun 20260.8.25 Update Notes• Fixed cafe and cleaning supplies doors from desyncing on the client. There was an issue with authority and the door was only accurate as open/closed 80% of the time. • Fixed collision issue with picking up items off empty store shelf. • Fixed heartbeat sound from getting stuck on a loop. • Fixed security pin code not working/registering correctly. • Stamina adjustments. Stamina drain slightly…