• Fixed cafe and cleaning supplies doors from desyncing on the client. There was an issue with authority and the door was only accurate as open/closed 80% of the time.
• Fixed collision issue with picking up items off empty store shelf.
• Fixed heartbeat sound from getting stuck on a loop.
• Fixed security pin code not working/registering correctly.
• Stamina adjustments. Stamina drain slightly lowered. Stamina recovery rate slightly increased.
• Removed interaction text after opening item and weapon lockers.
• Removed " to pick up" when looking at another player. Sorry guys.
• Added logic to update players on being unable to pickup another item of the same type.
• Built new sanity material.
• Added Sanity indicator. As sanity drains, Bear_Icon progressively gets distorted.
• Removed personal dev light outside End Elevator to rely on room atmosphere and environment lights.
• Added a small bump to characters camera to keep camera from pushing through static mesh of walls and other objects.