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BOBA PlaytestEvents06-29 Small Patch Notes
Game update

06-29 Small Patch Notes

BOBA Playtest · published 30 Jun 2026, 03:04 UTC

All eventsPlayers around this dateRead on Steam

• Dead NPC client memory fix.
• Fixed Security Keycard not being removed from inventory after use.
• Fixed COllision in End elevator that would black out player camera and not collect save information accurately.
• Fixed Revive Scale issue. No longer come back slightly bigger.
• Added Dead Player chat. Can no longer talk to the living.

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BOBA PlaytestGame update1 Jul 202606-30 Patch Notes• Adjusted Net Cull Dist of light BPs in Mall as well as max draw dist to alleviate the host CPU and network load. • Added footsteps to Demo, Fiend, and Thing. • Added attack sounds to Thing.BOBA PlaytestGame update28 Jun 20260.8.25 Update Notes• Fixed cafe and cleaning supplies doors from desyncing on the client. There was an issue with authority and the door was only accurate as open/closed 80% of the time. • Fixed collision issue with picking up items off empty store shelf. • Fixed heartbeat sound from getting stuck on a loop. • Fixed security pin code not working/registering correctly. • Stamina adjustments. Stamina drain slightly…BOBA PlaytestGame update26 Jun 20260.8.2 Update notes for 6-25• Fixed floor save when traveling to the next. (definitely this time) • Clients can see bloodymessage. • Adjusted gunfire and reload audio. • Fixed ElevatorStart movement sound from playing continuosly. • Added Map_ElevatorShaft to fix level transitions that were stuck after updating maps. • Removed problematic component actors in mallroom_1 and endroom and replaced them with movable SMs to sto…