
Hi everyone!
First of all, this devlog is arriving a little later than usual. Friday turned into a very busy day, and by the evening we ended up celebrating with some of the other teams sharing the same game development ecosystem. We had a great time, but that also meant I missed our usual weekly devlog schedule. Sorry for the delay!
This week, we continued developing the second-tier ships. We’ve decided to use "Super" instead of "Big" for these upgraded versions, so it’s time to officially introduce the completed Super Bazooka!
Here is a look at what we’ve done this week:
The Super Bazooka is now fully complete! You can obtain it by upgrading the standard Bazooka ship through its upgrade path.
Compared to the regular Bazooka, the Super Bazooka is much larger, much more powerful, and capable of firing multiple projectiles in a single burst. More explosions, more damage, more space debris. What’s not to love?
The Super Bazooka uses the same upgrade categories as the normal Bazooka, including damage, radius, fire rate, fuel consumption, critical chance, and critical bonus. Investing in the original ship’s upgrades will continue to improve its Super version too.
Next week, we’ll continue developing the ship roster. Also, there is a "Surprise Ship" waiting to be revealed... Stay tuned!
If you haven't yet, please add Planet No More to your Steam Wishlist. Every single wishlist helps us with visibility and keeps the momentum going!
Thanks for following our journey. See you next time!
— Cos @ WiseMonkeES