Patch Notes - Cooldown Feedback, and Platform Drop Fixes
New Features
- Cooldown Feedback - Added clearer weapon, reload, ability, and Special cooldown feedback. Weapon visuals now refill as cooldowns complete, with improved ability color and readiness presentation.
Bug Fixes
- Platform Drop Enemy Handling - Enemies standing on moving platforms are now detected and forced into a proper fall before the platform moves.
- Agent-Aware Enemy Navigation - Procedural spawning, placement, and recovery now use each enemy's own navigation profile, preventing larger enemies from being placed on incompatible cargo-roof paths.