Dominus Gladiatus Demo · published · build 24766789

Our first demo patch is live! We've been going through player feedback and making a number of balance, combat, and quality-of-life improvements.
Battle Fatigue reworked
Victory: +1 Fatigue
Defeat: +2 Fatigue
Injuries can now occur after arena battles
Victory: 10% chance of injury
Defeat: 40% chance of injury
Added the Infirmary, allowing injured gladiators to recover between battles.
Removed the Temple from the demo.
Removed the Morale penalty from the Doctore's whip.
Improved gladiator selling: sell values have been rebalanced, and equipped items are now returned to the Armory when a gladiator is sold.
Gladiators can no longer be hit by a crowd-thrown stone when calling to the crowd at full health.
Added new tutorial explanations for Fatigue, Injuries, and Morale.
Rewarding a gladiator now grants +3 Morale, up from +2.
The Doctore's whip now doubles a gladiator's training speed over 2 days.
Improved Retiarius AI so he will no longer call to the crowd while his opponent is stunned.
Fixed an issue that could prevent the Retiarius from using his net during combat.
Added clearer damage reduction text effects during combat.
Added new helmet impact sound effects.
Fixed various bugs and issues throughout the combat system.
Thank you to everyone who has played the demo and shared feedback. Keep it coming — we're reading it and continuing to improve the game.