
Hi!
The update is already in the game!
You can quickly check all the changes here:
Update & Hotfix
Now, a little about the next plans.
Right now, I want to see how appropriate it would be to add two more NPCs to the office.
These would be a Cleaner and a Repairman. I think their purpose is pretty clear and doesn’t really need much explanation. The main problem here, as usual, is finding suitable animations.
If I like how this system looks and works, I also want to add “durability” to desks, the coffee machine, the toilet, and some other objects.
Next — the personal office and first-person gameplay.
Many players have mentioned that there isn’t much to do while waiting for contracts to finish. And I agree: especially at the beginning of the game, this can be a noticeable problem.
So I want to add a way to skip time. Maybe through a sofa, a clock, or another object that would let you fast-forward to a certain event, for example, until a contract is completed.
The personal office itself should give me more room to keep expanding the game.
If I keep adding more panels and buttons to the current office, the screen will eventually become too overloaded.
Also, at the moment, the game can already be almost fully automated — at some point, all the player really has to do is basically “sign the papers,” and that’s it.
So I want to add more small activities and interactions.
Some friends even told me: “Add a clicker” :D
Maybe, just for variety, I’ll add a phone or computer interaction, a small clicker-style mechanic, and some achievements connected to it.
So, keep an eye out for the smaller updates — there are still plenty of experiments ahead.
Thank you for your attention and support!
And as always:
I fix. I read. I work! 🦝🔧