1. Fixed the visual HR status indicator — it now correctly turns green when the employee is active.
2. Fixed an issue with scrolling when adjusting discounts and markups.
3. Added and connected a new active contracts row.
4. Added and connected the updated Details panel for active contracts.
5. Performed major optimization work across the game and several systems.
6. Added an option to skip assigning workers to crews during hiring. To use it, check the corresponding box at the top of the hiring window.
7. Adjusted the Foreman list during hiring — an available Foreman, if there is one, will now be shown first.
8. Made several small fixes to the Logistics panel and additional UI/UX adjustments.
9. Fixed the Garage upgrade system and its visual display.
10. Adjusted autosave functionality, including autosaves triggered after reaching certain game progression steps.
11. Fixed ESC key behavior after minimizing and restoring the game.
12. Updated the tutorial — added new steps to reflect the latest changes and new features.