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BOBA PlaytestEvents0.8.1 Hotfix
Game update

0.8.1 Hotfix

BOBA Playtest · published 25 Jun 2026, 05:33 UTC

All eventsPlayers around this dateRead on Steam

• Fixed clients opening weapons locker with keycard.
• Fixed an issue launching the game Solo.
• Removed child actors and replaced them with SMs in Cafe, removing them from being stuck at origin during generation.
• Added echobox to cafe.
• Reduced CPU load eliminating unnecessary overlap checks, namely echobox for play reverb that was targeting NPCs as well.
• Modified Monster parent class to simplified character movement navigation using only navmesh calc for now.
• Fixed MallCafe collision issue where rooms would clip through ceiling.
• Fixed EndElevator and components to spawn and attach to EndRoom after generation, fixing origin lock with level streaming and leaving elevator in starting room.
• Added a wait time to Monster behavior tree when calculating next moveto location to prevent CPU from spiking.
• Changed weapon firing logic to show the clients realtime weapon firing animations and sound by seting up a client only call before the server calls the multicast to the other players.
• Set owner no see to BulletBase. This allows the client to call it and see realtime bullet effects and damage.
• Fixed repeated item locker opening sounds on click.
• Fixed weapon fire and reload sounds the client initiated to the hosts ears as well.
• fixed cafe door and mall storage closet sound replication as well as door open/close state so all players see it accurately.
• Fixed floor save when traveling to the next. (maybe)

More from BOBA Playtest

Other announcements

All events
BOBA PlaytestGame update1 Jul 202606-30 Patch Notes• Adjusted Net Cull Dist of light BPs in Mall as well as max draw dist to alleviate the host CPU and network load. • Added footsteps to Demo, Fiend, and Thing. • Added attack sounds to Thing.BOBA PlaytestGame update30 Jun 202606-29 Small Patch Notes• Dead NPC client memory fix. • Fixed Security Keycard not being removed from inventory after use. • Fixed COllision in End elevator that would black out player camera and not collect save information accurately. • Fixed Revive Scale issue. No longer come back slightly bigger. • Added Dead Player chat. Can no longer talk to the living.BOBA PlaytestGame update28 Jun 20260.8.25 Update Notes• Fixed cafe and cleaning supplies doors from desyncing on the client. There was an issue with authority and the door was only accurate as open/closed 80% of the time. • Fixed collision issue with picking up items off empty store shelf. • Fixed heartbeat sound from getting stuck on a loop. • Fixed security pin code not working/registering correctly. • Stamina adjustments. Stamina drain slightly…