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The Darkness Below DemoEventsGame Updated to v1.93_20260516
Game update

Game Updated to v1.93_20260516

The Darkness Below Demo · published 16 May 2026, 18:26 UTC

All eventsPlayers around this dateRead on Steam

v1.93 (2026-05-16)

  • fixed: bug where map exit symbols to other maps were hidden when non-visible monsters occupied the tile
  • fixed: bug where equipped items with the 'of Invigorate' enchantment were not properly preventing the 'Exhausted' condition while walking or travelling between maps without food (thanks @bert)
  • fixed: bug where resting was reporting 'Resting is not required' when only some party members were affected by the 'Exhausted' condition (thanks @Darkbridger)
  • fixed: bug where elemental damage from an equipped weapon was applying to both weapon attacks when dual-wielding, also showing the elemental damage symbol on both attacks instead of only the attacking weapon (thanks @Darkbridger)
  • fixed: bug where double damage against specific monster types was applying to both single-hand weapons when dual-wielding instead of only the attacking weapon (thanks @Darkbridger)
  • fixed: bug where experience points above 9,999,999 were not displaying properly in the 'Character Stats' page (thanks @Darkbridger)
  • fixed: bug where the game could open on the wrong monitor under Linux multi-monitor setups using X11/XWayland and some Fedora/Wayland configurations (thanks @RLeeErmey)
  • added: quest items now display a small symbol beside their name in item descriptions, making important items easier to recognize and keep track of (thanks @Corwin, @alkorri)
  • added: potions have now multiple uses, with remaining uses displayed directly in the inventory, reducing inventory clutter and allowing more effective management of healing and condition-removal potions (thanks @Lanjane, @alex.podosenov)
  • added: ability books, resistance books, skill books, and spell books now display detailed per-character information, including current ability/resistance values, skill levels, and learned spell indicators for easier party management


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The Darkness Below DemGame update14 Sep 2026Game Updated to v1.94_20260914v1.94 (2026-09-14) · fixed: bug where map exit symbols were not always displayed correctly, with a few more issues still remaining · fixed: bug where active skill challenges previously had an excessively high success chance even without the required skill, more in RULEBOOK.pdf under '7.2 Relation to D&D skills' and '7.4.3. Active skill checks' · fixed: bug where dungeon portals appeared flat wh…The Darkness Below DemGame update1 May 2026Game Updated to v1.92_20260501v1.92 (2026-05-01) · added: removed skill-to-skill prerequisites (e.g. Long Blade no longer requires Short Blade, armor tiers no longer require lower tiers), allowing direct access to core weapons and armor based on profession and abilities; progression is now driven by profession, race and ability bonuses, improving early character viability and reducing confusion (see RULEBOOK.pdf: 7. Skills,…The Darkness Below DemGame update20 Apr 2026Game Updated to v1.91_202604201.91 (2026-04-20) · fixed: overhauled combat system, enemy damage is now more consistent and meaningful, and protection interacts better with incoming damage, making fights feel fair, predictable, and balanced yet challenging across all levels and builds, more in RULEBOOK.pdf under '14.6. Capped effect by ability bonus', '1.1.1. Actions' and '12.6. List' (thanks @bert, @Saxon1974, @karolinerna2…