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ANIWARS: Call of the VoidEventsPatch 1.0.3
Game update

Patch 1.0.3

ANIWARS: Call of the Void · published 22 Nov 2025, 21:03 UTC

All eventsPlayers around this dateRead on Steam

UI Updates

  • Unit info now show ability range.

  • Implemented stationary tooltip to displaying general information inside of battles.

  • Moved unit directional attack damage to stationary tooltip.

  • Added tooltip info to Rubble and chests.

  • Added tooltip info for capturables.

  • Added proper hover feedback and information to faction buildings.

  • Removed tab info from entities where its no longer needed.

  • Fixed Loot Chest hovering.

  • Fixed pressing [C] not closing Commander Screen inside of battles.

  • Armory and Commander Screen can now be closed via [A] and [C] inside the scenario scene.

  • Added [ESC] text to map button.

  • Implemented automatic line breaking inside tooltips. This will reduce the horizontal width the tooltip uses. (will need some fine tuning)

  • Updated faction building descriptions to match their buff values.

Gameplay Updates

  • Unit retaliation now reset on unit turn start instead of round start.

    This is to make it more consistent with other mechanics as well as to improve retaliation spacing.

  • Nerfed Headquarter buildings health and DEF.

  • Updated early game Wasteland maps to avoid first round knock outs. Hopefully this will stop the AI from swapping with Rockets into an instant knock out.

Plus some spelling error fixes as usual ;)

We will continue to work on information clarity and bug fixes for a while more, next feature will be a range preview for enemy unit abilities, similar to how the current movement/attack range preview works.

More from ANIWARS: Call of the Void

Other announcements

All events
ANIWARS: Call of the VGame update12 Sep 20260.3.5 AI improvements and bug fixesThe AI should now be less likely to overextend for attacks or abilities when a better movement or positioning option is available. (might still require some tuning) · Made AI more likely to focus low health targets. · Added Unequip All button to Armory. · Updated main menu logo. · Fixed Whizz Hydra dialogue. · Fixed OnPostAttack effects running for dead units. (led to softlocks) · Possible fixe…ANIWARS: Call of the VGame update31 Aug 20260.3.4 mini updateHigh-grade Revolver MK.2 now gets triggered by Retaliation Break. · Cat Tail now gets triggered by Retaliation Break. · Fixed Outpost description. · Fixed missing new line in Abandoned Mine event. · Breacher's passive now uses the correct description.In-game event18 Aug 20260.3.3 Military buffs and reworks, plus Hardmode Achievements.Units · New Soldier ability: Sabotage Grenade , Deal 40-50 damage to the target and 50% of that to adjacent tiles. Deals 2x damage to Buildings. · New Soldier passive: On Guard , Gain Retaliation Break immunity and take 25% less damage when standing next to an allied Unit. · New Sniper Passive: Optimal Range , Damage varies with range: 75% at 1 tile, 100% at 2 tiles, 115% at 3+. · Medic's passi…