ANIWARS: Call of the Void · published · build 24797679

New Soldier ability: Sabotage Grenade, Deal 40-50 damage to the target and 50% of that to adjacent tiles. Deals 2x damage to Buildings.
New Soldier passive: On Guard, Gain Retaliation Break immunity and take 25% less damage when standing next to an allied Unit.
New Sniper Passive: Optimal Range, Damage varies with range: 75% at 1 tile, 100% at 2 tiles, 115% at 3+.
Medic's passive now also increase damage dealt by 30%.
Breacher's passive now gives +15 Base ATK and 20% Damage Reduction instead of +15% ATK and +15 DEF.
Sniper Range 2 -> 3.
Sniper Health 95 -> 100.
Sniper Defense 15 -> 20.
Soldier Health 105 -> 110.
Medic damage 35-50 -> 40-55.
Breacher's ability damage 20-30 -> 30-35.
Scrapper's ability damage 20-30 -> 30-35.
Assassin's ability no longer applies Ability Power.
Assassin's ability cost 15 -> 10.
Assassin passive now scales with Ability Power.
Blitz's Bombardment damage 30-40 -> 35-45.
Blitz's March now also gives +1 movement.
Blitz's starting unit lineup update. Old: 2 Soldiers, 1 Medic. New: 1 Breacher, 1 Soldier, 1 Medic.
Nova's Mass hack cooldown increased from 20 to 22.
Whizz's Grand Strategy cooldown reduced from 25 to 22.
8 new Achievements.
8 new unlockable Items.
Reworked Ancient Ruler's Jewelry. Old: On Turn End: reduce adjacent enemies Initiative by 10. Lasts 1 round. New: On Ability Hit: lower DEF by 15 and ATK by 25% for 2 Rounds. Max 3 stacks.
Added new border color to high rarity consumables.
Reworked Soldier related achievements.
Reworked Sniper passive achievement.
Improved Tooltip word splitting and window resizing.
Fixed bug where you could skip the AI's turn after enemy commander ability.
Fixed Ticker Mine not applying on hit effects.
Fixed clicking event background mid event resulting in leaving without having completed the event.
Fixed Whizz deadly battle zone position. There was a gap allowing players to skip the mandatory Deadly Battle.
Fixed bug where set items gained from events would cause issues. This could show up as multiple different problems but the most common would be the item set not being activated, the item not being dragable/moveable, dropping the item on another item or another item onto the set item causing one of the items to disappear.