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ANIWARS: Call of the VoidEventsHotfixes 21/11/25
Game update

Hotfixes 21/11/25

ANIWARS: Call of the Void · published 21 Nov 2025, 15:33 UTC

All eventsPlayers around this dateRead on Steam
  • Fixed movement effects such as Riders passive and Dragon Sticker not working when the unit is moved first and then an attack is executed as two separate inputs.

  • Fixed Movement Shield item not showing shielding vfx after move is completed.

  • Fixed active unit not showing tile range highlights.

  • Tiles with Capturables on them are now highlighted in yellow.

  • Fixed Pack of Cigarettes spelling.

More from ANIWARS: Call of the Void

Other announcements

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ANIWARS: Call of the VGame update12 Sep 20260.3.5 AI improvements and bug fixesThe AI should now be less likely to overextend for attacks or abilities when a better movement or positioning option is available. (might still require some tuning) · Made AI more likely to focus low health targets. · Added Unequip All button to Armory. · Updated main menu logo. · Fixed Whizz Hydra dialogue. · Fixed OnPostAttack effects running for dead units. (led to softlocks) · Possible fixe…ANIWARS: Call of the VGame update31 Aug 20260.3.4 mini updateHigh-grade Revolver MK.2 now gets triggered by Retaliation Break. · Cat Tail now gets triggered by Retaliation Break. · Fixed Outpost description. · Fixed missing new line in Abandoned Mine event. · Breacher's passive now uses the correct description.In-game event18 Aug 20260.3.3 Military buffs and reworks, plus Hardmode Achievements.Units · New Soldier ability: Sabotage Grenade , Deal 40-50 damage to the target and 50% of that to adjacent tiles. Deals 2x damage to Buildings. · New Soldier passive: On Guard , Gain Retaliation Break immunity and take 25% less damage when standing next to an allied Unit. · New Sniper Passive: Optimal Range , Damage varies with range: 75% at 1 tile, 100% at 2 tiles, 115% at 3+. · Medic's passi…