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Parable Academy Demo›Events›Launch Day!
Game update

Launch Day!

Parable Academy Demo · published 10 months ago · build 20734223

All eventsPlayers around this dateRead on Steam

Parable Academy is now fully released! Check out the updates that have been made since the last demo version:

You can view the patch notes for all previous versions here!

Version 1.0.1

New Additions

  • Added a fifth costume for Scheherazade.

  • You can now reset Training Mode matches.

  • Added camera zooms for Supercharge moves.

  • Complete challenges to earn Stamps, which will unlock costumes and fighters. Check them out in your Collections!

  • Add move list guides & a mechanics overview to the “Guides” section of the Training menu. Check it out to learn some more tips!

  • A dark presence approaches… something evil lurks within the academy halls. Perhaps the Stamp board can provide some hints as to unlocking this hidden fighter?

  • Sorcerer’s Avengement now available as a music track for matches.

Bug Fixes

  • Extended loading screen online so the match doesn’t show up before the other player is loaded in.

  • Fixed a graphical error where after Wendy used her Shadow Catch, shadows would sometimes remain on-stage for tagged-out opponents.

  • Fixed a bug where characters wouldn’t properly tag in on the ground/air when holding a direction after KO.

  • Fixed an animation misalignment with Scheherazade’s Red Herring after using her “Make Me All-Powerful” wish.

Mechanics/Balance Changes

All Fighters

  • Universally lowered hitstop, which should help gameplay feel faster.

  • Made command inputs more lenient so that Supercharges can be used reliably online.

  • It is no longer possible for either player to tag while a grab or throw is active.

Alice

  • Air Attack is now Projectile Invulnerable

  • Adjusted trajectory of Air Attack to make its combos more reliable

  • Air Attack Hitstun Frames: 40 → 18

Creature

  • Neutral Attack is now Projectile Invulnerable

Dorothy

Gatsby

  • Air Attack Drunk is now Projectile Invulnerable

Scheherazade

  • Max HP: 10000 → 8500

  • Down Air Attack (Powered Up) Damage: 12000 → 8000

Wendy

  • Crouch Attack is now Projectile Invulnerable

  • Back Attack is now Projectile Invulnerable

  • Air Attack is now Projectile Invulnerable

  • Down Attack is now Projectile Invulnerable

  • Max HP: 7500 → 8000

  • Forward Attack Hitbox Width: 3000 → 9500

Willie

Other Changes

More from Parable Academy Demo

Other announcements

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