Parable Academy Demo · build 20734223 · published
Parable Academy is now fully released! Check out the updates that have been made since the last demo version:
You can view the patch notes for all previous versions here!
Added a fifth costume for Scheherazade.
You can now reset Training Mode matches.
Added camera zooms for Supercharge moves.
Complete challenges to earn Stamps, which will unlock costumes and fighters. Check them out in your Collections!
Add move list guides & a mechanics overview to the “Guides” section of the Training menu. Check it out to learn some more tips!
A dark presence approaches… something evil lurks within the academy halls. Perhaps the Stamp board can provide some hints as to unlocking this hidden fighter?
Sorcerer’s Avengement now available as a music track for matches.
Extended loading screen online so the match doesn’t show up before the other player is loaded in.
Fixed a graphical error where after Wendy used her Shadow Catch, shadows would sometimes remain on-stage for tagged-out opponents.
Fixed a bug where characters wouldn’t properly tag in on the ground/air when holding a direction after KO.
Fixed an animation misalignment with Scheherazade’s Red Herring after using her “Make Me All-Powerful” wish.
Universally lowered hitstop, which should help gameplay feel faster.
Made command inputs more lenient so that Supercharges can be used reliably online.
It is no longer possible for either player to tag while a grab or throw is active.
Air Attack is now Projectile Invulnerable
Adjusted trajectory of Air Attack to make its combos more reliable
Air Attack Hitstun Frames: 40 → 18
Neutral Attack is now Projectile Invulnerable
Air Attack Drunk is now Projectile Invulnerable
Max HP: 10000 → 8500
Down Air Attack (Powered Up) Damage: 12000 → 8000
Crouch Attack is now Projectile Invulnerable
Back Attack is now Projectile Invulnerable
Air Attack is now Projectile Invulnerable
Down Attack is now Projectile Invulnerable
Max HP: 7500 → 8000
Forward Attack Hitbox Width: 3000 → 9500