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Unknown Operations : The Habitus Demo
Events
Update 0.1.4.6
In-game event
Update 0.1.4.6
Unknown Operations : The Habitus Demo
· published
16 Apr 2025, 07:37 UTC
· build
18124903
All events
Players around this date
Read on Steam
Gameplay
The inventory now calculates the number of magazines that can be created from available ammo for a given weapon.
A system for dropping PickUp actors from the inventory has been implemented (currently drops everything as a single item).
All drivable vehicles now feature a first-person cockpit view with free look.
Third-person vehicle camera has been reworked.
AI & NPC
NPC DataAssets have been split into three categories: weapon, inventory, and personality.
NPC spawning from quests has been reworked to communicate with the Spawn Manager.
Systems
Fixed an issue where the Destroy Manager was incorrectly killing the player.
Fixed incorrect weapon initialization in the player's inventory when starting a new game or loading.
Fixed game crashes related to save/load operations.
CutScene Manager has been extended with autosave, player input disabling, quest activation, and vehicle spawning functionalities.
Assets & Data
Fixed DataAsset: Correct animation settings for Kar98k.
Fixed DataAsset: Correct animation settings for CZ24.
UI & Visuals
Fixed visibility of the central point in cutscenes.
Added AI-generated icon for ammo (StenMk2, MP40).
Added AI-generated icon for grenade pickup.
Added AI-generated icon for key pickup.
Bugfixes (Other)
Fixed duplicate vehicle spawns on the map.
Fixed glass collision on Volkswagen Kübelwagen 82.
Fixed flashlight (toy) that didn’t illuminate certain rooms.
More from Unknown Operations : The Habitus Demo
Other announcements
All events
In-game event
26 Jul 2026
Update 0.2.5.6.2
Slowly but surely, the Early Access release is getting closer. As part of this process, the number of available levels is gradually being expanded. I also want to update the demo regularly so that it continues to reflect the latest state of the game as closely as possible. The game has been upgraded to Unreal Engine 5.8. DLSS is now active and uses the latest available version. Unfortunately, A…
In-game event
2 Jul 2026
Update 0.2.5.1
Attention! DLSS and FSR are currently not available for UE5.8. Only TSR can be used. Gameplay · Changed map activation when assigning a task. · Added a reset for Hold Breath whenever aiming is deactivated. It is no longer necessary to press Shift twice to hold breath. · Added weapon switching with the mouse wheel. · Adjusted the grenade position when held in the hand. · Added the ability to ope…
Unknown Operations : T
Game update
16 Jun 2026
HotFIx 0.2.3.6
Gameplay · Fixed incorrect weapon switching when a weapon had been dropped from the inventory. · Fixed an issue where a pickup object could spawn twice in the player’s hands after loading the game if the player was holding a pickup object when saving, such as a grenade, knife, or dynamite. · Fixed incorrect pickup object visibility when the item was no longer in the inventory. · Fixed an issue…