Hey everyone, what a week!
First, thanks so much to all of you as the game passes 5000 Wishlists on Steam! It still feels unreal!
I remember how happy I was back in August when the game got its first wishlist.
Thank you!
For this week's screenshots (especially for those who haven't tried the demo), here is a preview of an important in-game feature: the Era Change.
The first image is the present time, where the game starts.
The second image is more than 52,000 years into the future, at the same location.
-You will start in the present time and find a mysterious object after a few minutes of gameplay that is connected to a faraway future era
-You will be able to travel between eras with a single click
-The future of the planet is constantly stuck in a storm, and dangerous creatures lurk below the surface
-Many of your actions in the present time will have a direct impact on the future
-You will also need to increase your anchor level to the future era to explore it further and further
-The rest will be yours to discover in-game :) I really think you'll enjoy the things you'll uncover.
-Added more information in the build menu about the shelter building progression (primitive to high-tech to megastructures)
-Improved the audio effect when the player transitions from out of the water to underwater
-The game now loads areas instantly when a player reloads from a save file, instead of loading them progressively as when the player travels through the game world
-Made sure item names always fit in the tooltip by adapting their font size based on length
-Corrected the Amberhelm fish menu description