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Loded Depths DemoEventsHot Fix
Game update

Hot Fix

Loded Depths Demo · published 18 Oct 2025, 19:41 UTC

All eventsPlayers around this dateRead on Steam

Players Getting Stuck in Holes

Patches:

Fixed - Players were able to get stuck in ruins holes, this should be corrected with this latest hot fix. It may take a few jumps or sprinting.

UI Changes:

Forges contained text that stated they were a 'Furnace', to clarify the description, this has been changed to 'Forge'

Feedback Notes:

Thank you for bringing this to my attention. Continue to utilize the bug report button in-game or contact me in the Loded Depths Discord.

More from Loded Depths Demo

Other announcements

All events
In-game event14 Sep 2026Development News - Demo Build Version 2.0.6Development Updates Greetings everyone, I am back with another Development Build. The primary focus for the past couple weeks has been adding native controller support to Loded Depths based on community feedback. While I am sure there a few kinks or nice quality of life improvements to be addressed or added to certain menus. The game is now fully playable with a controller. If you have any issu…In-game event24 Aug 2026Development News - Demo Build Version 2.0.5Development Updates Greetings everyone, I am back with another Development Build. Status Effect Updates · Completely changed how environmental effects interact with the player. Before, statuses such as being cold or hot applied immediately when entering areas with the status effect. This has been adjusted to slowly transition between taking the full force of the effect. Effect application time…In-game event31 Jul 2026Development News - Demo Build Version 2.0.4Development Version Updates Greetings once again everyone, I am back with another update with Build 2.0.4. Health, Food & Stamina Updates · ​Running out of Stamina/Hunger now slowly ticks away Health. · All tool use has had its Stamina usage dropped by 50% to compensate for passive drain of Stamina. · Revised Heart Icon to be a bit more stylized. · Changed 'Fullness' UI indicator to better indi…