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Loded Depths DemoNewsDevelopment News - Demo Build Version 2.0.5
In-game event

Development News - Demo Build Version 2.0.5

Loded Depths Demo · published 24 Aug 2026, 01:39 UTC

All newsPlayers around this dateRead on Steam

Development Updates

Greetings everyone,

I am back with another Development Build.

Status Effect Updates

  • Completely changed how environmental effects interact with the player. Before, statuses such as being cold or hot applied immediately when entering areas with the status effect. This has been adjusted to slowly transition between taking the full force of the effect. Effect application time is influenced by the player's level of protection, with max protection preventing the status effect altogether. It is displayed as a hot or cold status bar that appears when the player is not protected against the status effect:

  • Upon the status bar filling, the full strength of the status effect will be applied.

Player Updates

  • Additional animation variants were added for the Pickaxe and Hatchet.

Menu/UI Updates

  • Minor tweaks for various item descriptions.

  • Added the status effect application bar for hot and cold environments.

  • Added a cast strength bar when attempting to use the fishing rod:

  • Added different reticules and colorized to show valid interaction distance is possible. Red indicates the player is in distance to damage an enemy as an example. 

  • Added failed to interact hit-marker type. Also improved the default hit-marker contrast.

  • Dungeon key display was moved to accommodate the addition of the status effect bar. 

  • Updated Item Description Box for all items to be more of a piece of parchment:

NPC Updates

  • Added Crabs to the Ocean biome:

  • Added Rock Lizards to the Volcanic biome.

  • Reworked Bat pathing logic to maintain a better height offset from the ground across Dungeons and the Overworld.

  • Reworked Worm pathing logic to be more mindful of player-made structures.

Item/Recipe Updates

  • Added Crab Claw item. Has been incorporated into several water-themed crafting recipes.

  • Added Chitin item, can be acquired from various insects and crabs. Used in higher-tier crafting recipes:

  • Crab Claws can be smashed to yield Chitin.

  • Chitin was added as an ingredient to Carbalite (Tier 6) crafting recipes.

  • Slush stack limit increased from 99 to 999.

  • Basalt stack limit increased from 99 to 999.

Steam Achievement Updates

  • Added 2 Achievements for processing Artifacts at the Research Table.

Thank you all for the continued support!

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