Development Version Updates
Greetings once again everyone,
I am back with another update with Build 2.0.4.
Health, Food & Stamina Updates
- Running out of Stamina/Hunger now slowly ticks away Health.
- All tool use has had its Stamina usage dropped by 50% to compensate for passive drain of Stamina.
- Revised Heart Icon to be a bit more stylized.
- Changed 'Fullness' UI indicator to better indicate that your Stamina is not currently being depleted.
- The Stamina bar is now made fully Orange to show this 'Fullness' factor.
Menu Updates
- Added FPS customization to the Video Options. The game now contains presets of 60, 120, 144, 165, 240, and Unlimited FPS respectively.
- Added VSync customization to the Video Options. The game can now adjust dynamically to the native FPS of the Display it is played on.
- Adjusted Item hover information panel, the title of every item has been brought into its own portion of the hover information.
Biome Updates
- Added variants for many types of plants present within the Forest Biome, the point was add a bit more variety to your surroundings.
Control Updates
NPC Updates
- Adjusted Fish wandering behavior, previously Fish swam in bodies of water in a rather aimless way. The adjustments allow for Fish to better gage a valid place to swim to, reducing odd behaviors or getting stuck in corners of water. Fish are still Fish after all.
Technical Optimization Updates
- Reduced terrain directional memory footprint by over 90%.
Thanks for the continued support!