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Unknown Operations : The Habitus DemoEventsHotFix 0.2.0.3
Game update

HotFix 0.2.0.3

Unknown Operations : The Habitus Demo · published 31 Dec 2025, 18:55 UTC · build 21354511

All eventsPlayers around this dateRead on Steam

Gameplay

  • Fixed weapon holstering after vaulting/overcoming an obstacle

  • Fixed storing a weapon into the inventory when it was picked up as an additional weapon

  • Minor Post Process Volume tweaks

AI & NPC

  • Fixed NPC getting up after being hit by a vehicle

    • fixed incorrect SK mesh position initialization

    • added a bone velocity check

    • stand-up initialization now happens only after reaching a certain velocity threshold

Systems

  • Improved inventory workflow and tag system for managing items inserted into the inventory

  • Updated the function responsible for adding items to the inventory

  • Added a limit check for allowed item classes (e.g., you can carry two grenade types, but a third type won’t be added)

  • Fixed inventory name

  • Added a check to ensure the player is on the ground during loading (in World Partition the player sometimes fell through)

  • Added random spawn to the Spawn Manager (preparation for “skirmish”)

  • Updated Quest System

  • Updated DLSS 4 and FSR 4.0.3

Assets & Data

  • Fixed material display on mesh instances

  • fixed missing texts in dialogs

  • Updated the intro cutscene (changed camera positions after level edits)

More from Unknown Operations : The Habitus Demo

Other announcements

All events
In-game event26 Jul 2026Update 0.2.5.6.2Slowly but surely, the Early Access release is getting closer. As part of this process, the number of available levels is gradually being expanded. I also want to update the demo regularly so that it continues to reflect the latest state of the game as closely as possible. The game has been upgraded to Unreal Engine 5.8. DLSS is now active and uses the latest available version. Unfortunately, A…In-game event2 Jul 2026Update 0.2.5.1Attention! DLSS and FSR are currently not available for UE5.8. Only TSR can be used. Gameplay · Changed map activation when assigning a task. · Added a reset for Hold Breath whenever aiming is deactivated. It is no longer necessary to press Shift twice to hold breath. · Added weapon switching with the mouse wheel. · Adjusted the grenade position when held in the hand. · Added the ability to ope…Unknown Operations : TGame update16 Jun 2026HotFIx 0.2.3.6Gameplay · Fixed incorrect weapon switching when a weapon had been dropped from the inventory. · Fixed an issue where a pickup object could spawn twice in the player’s hands after loading the game if the player was holding a pickup object when saving, such as a grenade, knife, or dynamite. · Fixed incorrect pickup object visibility when the item was no longer in the inventory. · Fixed an issue…