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Unknown Operations : The Habitus DemoEventsUpdate 0.1.4.4
Game update

Update 0.1.4.4

Unknown Operations : The Habitus Demo · published 16 Mar 2025, 22:45 UTC · build 17745437

All eventsPlayers around this dateRead on Steam

Update 0.1.4.4

Gameplay / Game Mechanics

  • Adjustment of DrivingKill logic (AI no longer gets up if dead)
  • Adjustment of AI loading logic
  • Adjustment of FallDamage for both AI and player
  • Starting inventory for player removed (leftover from testing)
  • Pressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)
  • If NPC is hit by a tank shot or grenade, its inventory can no longer be examined
  • CheatMenu – created a cheat menu for easier testing (accessible from ingame menu via ESC or P key)

Bug Fixes

  • Fixed inability to interact with inventory after pressing "TAB"
  • Fixed player death reaction (ingame menu now activates properly)
  • Fixed double loading of NPCs
  • Disabled player interaction with water (was causing engine crashes)
  • Fixed bad collisions on Kübelwagen

Graphics and Optimization

  • Adjusted lighting in TankDestroy and MainBase maps
  • Baked texture for the entire Kübelwagen model
  • Removed World Director (conflicted with World Partition)

Systems and Technology

  • Enabled NVIDIA DLSS 3 / Reflex / Frame Generation
  • Enabled AMD FSR 3
  • Added music event control to Cutscene Manage
More from Unknown Operations : The Habitus Demo

Other announcements

All events
In-game event26 Jul 2026Update 0.2.5.6.2Slowly but surely, the Early Access release is getting closer. As part of this process, the number of available levels is gradually being expanded. I also want to update the demo regularly so that it continues to reflect the latest state of the game as closely as possible. The game has been upgraded to Unreal Engine 5.8. DLSS is now active and uses the latest available version. Unfortunately, A…In-game event2 Jul 2026Update 0.2.5.1Attention! DLSS and FSR are currently not available for UE5.8. Only TSR can be used. Gameplay · Changed map activation when assigning a task. · Added a reset for Hold Breath whenever aiming is deactivated. It is no longer necessary to press Shift twice to hold breath. · Added weapon switching with the mouse wheel. · Adjusted the grenade position when held in the hand. · Added the ability to ope…Unknown Operations : TGame update16 Jun 2026HotFIx 0.2.3.6Gameplay · Fixed incorrect weapon switching when a weapon had been dropped from the inventory. · Fixed an issue where a pickup object could spawn twice in the player’s hands after loading the game if the player was holding a pickup object when saving, such as a grenade, knife, or dynamite. · Fixed incorrect pickup object visibility when the item was no longer in the inventory. · Fixed an issue…