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Conquest of Elysium 5›Events›Conquest of Elysium 5.22
In-game event

Conquest of Elysium 5.22

Conquest of Elysium 5 · published 15 Jul 2022, 12:19 UTC

All eventsPlayers around this dateRead on Steam

This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few patches ago. Apart from bug fixes there are also a few new commands for modders to utilize.

General

  • Some terrain specific summons didn't work any longer, fixed
  • Perfect Cube event didn't work any longer
  • Dragon Terror affected friends too
  • Hooded Spirits can unify when independent
  • Fixed spawning of Raksharaja Gods on Primal Plane
  • Can no longer try to learn new combat spells after reaching limit (60 spells)
  • Slightly less random pitch on sound effects
  • A few more independent monsters may start with a magic item
  • Fix for faulty defeated by message
  • Fix for autoconnect to secondary server
  • Fix for empty text box popping up after end turn
  • Some particle effects could be seen even when battle was hidden
  • Fix for some terrains being destroyed by desert
  • Typo and stat fixes

Modding

  • New monster/item command: invul
  • New class command: atavirec
  • pathboost can now be used multiple times on one item
  • falselife command didn't work
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…