There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders.
General
- It was not possible to load game over 1000 turns long
- Fix for potential crash when an enemy is eliminated in network game
- Fix for network server crash if failing to write a file
- Fix for some spells (e.g. tangle vines) not being cast sometimes
- Fix for slightly incorrect popup about enemy army contents
- Sage guild lost library gold bonus when upgraded
- Changed powers for the Great Archon
- AI sailing fix
- Stat, typo and sprite fixes
Modding
- Max nbr of workshop items increased to 500, again
- Fix for #darkbless not working on magic items
- Class modding didn't end properly and could be affected by later commands